Falling Icicle
Adventurer
One thing I noticed in the new playtest packet is that some spells inflict holy or unholy damage, or protect against them (Battle Psalm, Consecrate, Crusader Strike, Protection from Evil, and Righteous Brand). While I love how they have these spells target creature types (such as fiends and undead) instead of alignments, I'm not so sure I like holy and unholy as damage types.
I'd prefer radiant and necrotic damage fill those roles instead. I think those damage types make more sense as forces that spells draw upon to inflict damage. Light burns things, and is both the literal and metaphorical bane of creatures of darkness. Makes perfect sense as a damage type. Likewise, necrotic damage hurts things by draining their soul, corroding them, causing decay, death, etc. Got it. But "holy" damage? What's that? How does that hurt people? I smite thee with... goodness? But what exactly is that and how does it inflict injury?
Thoughts?
[And please, let's not turn this into a debate about Alignments. Thank you.]
I'd prefer radiant and necrotic damage fill those roles instead. I think those damage types make more sense as forces that spells draw upon to inflict damage. Light burns things, and is both the literal and metaphorical bane of creatures of darkness. Makes perfect sense as a damage type. Likewise, necrotic damage hurts things by draining their soul, corroding them, causing decay, death, etc. Got it. But "holy" damage? What's that? How does that hurt people? I smite thee with... goodness? But what exactly is that and how does it inflict injury?
Thoughts?
[And please, let's not turn this into a debate about Alignments. Thank you.]