UngeheuerLich
Legend
Did anyone notice the hobgoblin warrior stat block...
CR 1/2
Only 11 hp,
but:
AC 18 (with a shield)
Longsword attack +3/2d10+1 damage (yes, two handed damage and an extra d10 on top!)
Longbow: +3/d8+1 damage... And an extra 3d4 poison damage.
But now you say: the to hit bonus is low (only +3), but they also have pack tactics.
I am not against dangerous enemies, but those hobgoblins seem a bit overtuned in the offense. And I don't like AC 18 with shield when they most probably won't use it, as switching from longbow to a one handed weapon with shield costs a whole turn.
I think the new stat blocks should list AC as 16 (+2 with shield equipped).
CR 1/2
Only 11 hp,
but:
AC 18 (with a shield)
Longsword attack +3/2d10+1 damage (yes, two handed damage and an extra d10 on top!)
Longbow: +3/d8+1 damage... And an extra 3d4 poison damage.
But now you say: the to hit bonus is low (only +3), but they also have pack tactics.
I am not against dangerous enemies, but those hobgoblins seem a bit overtuned in the offense. And I don't like AC 18 with shield when they most probably won't use it, as switching from longbow to a one handed weapon with shield costs a whole turn.
I think the new stat blocks should list AC as 16 (+2 with shield equipped).
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