RangerWickett
Legend
I want to design some encounters for high level military combat, and I want people to be able to ride mounts without them being a liability. I also don't want everyone to be riding, like, wyverns, or have to be paladins or rangers. Anyone care to suggest some rules for designing stronger horses, how to make them balanced, and price them appropriately, while maintaining believability.
I'd prefer if PCs don't have to 'trade up' from normal warhorses to, like, dire warhorses, to legendary warhorses, to 1337 warhorses. I'm mostly looking for a way to give warhorses levels, and a mechanic that explains it logically. Perhaps it takes a while to train a high-level horse, and you cannot train a warhorse to have more hit dice than you have ranks in Handle Animal? Maybe it would require a special feat to be such a bad-ass animal trainer?
I'd prefer if PCs don't have to 'trade up' from normal warhorses to, like, dire warhorses, to legendary warhorses, to 1337 warhorses. I'm mostly looking for a way to give warhorses levels, and a mechanic that explains it logically. Perhaps it takes a while to train a high-level horse, and you cannot train a warhorse to have more hit dice than you have ranks in Handle Animal? Maybe it would require a special feat to be such a bad-ass animal trainer?