Lela
First Post
I've found myself at the end of my first longterm campaign with a BBEG that needs fleshing out. Through a complicated web of plot lines and beginner DMing, my players are now ready to encounter Hextor himself. Fallen from deityhood and trapped on the Material Plane Hextor but Hextor nonetheless.
So, now I just need to finalize the stats and was hoping to get a little advice.
I decided to go with an evil version of the 3.0 Titan (pull out your MM guys, I'm not typing that whole beast up). At 25 ft tall, he's already too big for Forcecage but I might call him 28 to 35 ft for effect.
Looking for ideas on:
Equipment. I want it to be a good challange for the party (see composition below).
Spells to prepare. He'll, of course, be going with the Clerical spells (spells as 20th level Cleric) option in the Titan section. So far, I'm going with:
1st: Bane, Cure Light, Divine Favor, Endure Elements, Inflict Light Wounds, Protection from Good, Shield of Faith.
2nd: Aid, Bull's Strength, Cure Moderate, Inflict Moderate (2), Sound Burst, Spiritual Weapon.
3rd: Bestow Curse, Cure Serious, Inflict Serious, Prayer, Protectoin from Elements (2)
4th: Cure Critical Wounds, Death Ward, Divine Power, Inflict Critical Wounds, Poison, Spell Immunity.
5th: Dispel Good, Ethereal Jaunt*, Flame Stike, Rightious Might, Slay Living, True Seeing.
6th: Antilife Shell, Blade Barrier, Greater Dispelling (2), Heal.
7th: Control Weather**,Destruction (2), Greater Restoration, Summon Monster VII.
8th: Antimagic Field, Earthquake, Fire Storm (2), Unholy Aura.
9th: Energy Drain (2), Implosion (2), Soul Bind.
*He can pop out when he's low on HP and in need of healing.
**Not many good 7th level spells so this is great for effect. He is planning to open a portal to the Nine Hells, call it a spell componant. Or you could just call it seeking attention, either works. The point is that it looks cool.
Reasonable tactics. As the god of War (and Law) he's not gonna be a slouch. He'll also have friends. Plenty of Tanks, some flyers with a high AC, and a Devil or four for example.
I'm not looking for a TPK here. Four or Five deaths is enough
. But a good, strong, fight is essential.
Party composition:
PCs:
All together, counting the animal companion (hp shield if I ever saw one): 8 characters. I'm used to DMing around 14 but several players left. Easier but it kinda through off my understanding on a good CR for them.
So, now I just need to finalize the stats and was hoping to get a little advice.
I decided to go with an evil version of the 3.0 Titan (pull out your MM guys, I'm not typing that whole beast up). At 25 ft tall, he's already too big for Forcecage but I might call him 28 to 35 ft for effect.
Looking for ideas on:
Equipment. I want it to be a good challange for the party (see composition below).
Spells to prepare. He'll, of course, be going with the Clerical spells (spells as 20th level Cleric) option in the Titan section. So far, I'm going with:
1st: Bane, Cure Light, Divine Favor, Endure Elements, Inflict Light Wounds, Protection from Good, Shield of Faith.
2nd: Aid, Bull's Strength, Cure Moderate, Inflict Moderate (2), Sound Burst, Spiritual Weapon.
3rd: Bestow Curse, Cure Serious, Inflict Serious, Prayer, Protectoin from Elements (2)
4th: Cure Critical Wounds, Death Ward, Divine Power, Inflict Critical Wounds, Poison, Spell Immunity.
5th: Dispel Good, Ethereal Jaunt*, Flame Stike, Rightious Might, Slay Living, True Seeing.
6th: Antilife Shell, Blade Barrier, Greater Dispelling (2), Heal.
7th: Control Weather**,Destruction (2), Greater Restoration, Summon Monster VII.
8th: Antimagic Field, Earthquake, Fire Storm (2), Unholy Aura.
9th: Energy Drain (2), Implosion (2), Soul Bind.
*He can pop out when he's low on HP and in need of healing.
**Not many good 7th level spells so this is great for effect. He is planning to open a portal to the Nine Hells, call it a spell componant. Or you could just call it seeking attention, either works. The point is that it looks cool.
Reasonable tactics. As the god of War (and Law) he's not gonna be a slouch. He'll also have friends. Plenty of Tanks, some flyers with a high AC, and a Devil or four for example.
I'm not looking for a TPK here. Four or Five deaths is enough

Party composition:
PCs:
- 17th level Druid (9th level spells suck for those guys).
- 15th Orog BBN/Exotic Weapon Master (+2 ECL, RoF). His former character was bludgened to death after betraying the party. I haven't yet seen this guy in action. Hextor won't plan for him but will for his old character, a 16th level Ftr.
- 25th level Custom Blackguard Centaur (10 Ftr, 15 Blk). Just traded his soul for 10 temporary levels. Reincarnate spell made him a Centaur a long time ago. Hextor will plan for him as a 15th Centaur Paladin.
- 16th level Pixie Bard. Reincarnate also put her together.
- 16th level Kobald Wizard named Yip. Cohort of above mentioned Blackguard (very much in love with him but he's not interested). Favorite spell: Forcecage.
- 15th level Fighter. Focus on claw bracers and threatens a crit from 5-20, though there isn't much more damage.
- Legendary Wolf (MoW). Animal companion to Druid. HP is through the roof.
- 4th (or so) Fighter Centaur. Was an Awakened animal companion wolf and then Reincarnated. He's going after Hextor out of revenge for his pack's slaughter (along with the Druid's family).
- 13th (or so) Rogue Vampire Halfling (that's Mr. Halfing to you). Cohort to the pixie.
All together, counting the animal companion (hp shield if I ever saw one): 8 characters. I'm used to DMing around 14 but several players left. Easier but it kinda through off my understanding on a good CR for them.
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