nikolai
First Post
I'm thinking about putting together a Barbarian-Thief, obviously based on multi-classing in barbarian/rogue. Any ideas on feat/level/skill selections to make an effective and interesting character would be a great help. I want to get a hypothetical advancement worked out and make sure the character's going to be viable from low levels up.
At the moment I'm thinking about, stats (decending): Str, Dex, Con, Wis, Int, Cha. I'm going to pump the stat raises into Dex.
Level 1: Barbarian, greatsword, power attack, cleave. A pretty standard barbarian, I can see myself having a lot of fun hacking my way through 1st level.
Level 2/3: Rogue levels, improved initiative. With the rogue skills (move silently, hide, spot, listen) high speed and initiative check, I can see myself charging into combat early and using the damage output (rage, greatsword, strength, sneak attack) and cleave to have some fun at the start of combat.
At the moment I think this is a viable concept. I can't see where to go from here though. I think the 4th level will probably be rogue again - for the 2d6 sneak attack - but after this ???. Any idea how to advance the concept from here? I'm concerned cleave is soon going to be redundant and can't see any obvious feats to take to keep a coherent build from this point.
So from 5th level up... where do I go.
Any help?
nikolai.
At the moment I'm thinking about, stats (decending): Str, Dex, Con, Wis, Int, Cha. I'm going to pump the stat raises into Dex.
Level 1: Barbarian, greatsword, power attack, cleave. A pretty standard barbarian, I can see myself having a lot of fun hacking my way through 1st level.
Level 2/3: Rogue levels, improved initiative. With the rogue skills (move silently, hide, spot, listen) high speed and initiative check, I can see myself charging into combat early and using the damage output (rage, greatsword, strength, sneak attack) and cleave to have some fun at the start of combat.
At the moment I think this is a viable concept. I can't see where to go from here though. I think the 4th level will probably be rogue again - for the 2d6 sneak attack - but after this ???. Any idea how to advance the concept from here? I'm concerned cleave is soon going to be redundant and can't see any obvious feats to take to keep a coherent build from this point.
So from 5th level up... where do I go.
Any help?
nikolai.
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