D&D 5E Heliana's Guide to Monster Hunting in D&D Beyond?


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The real question is: is it any good?

I like the idea of more robust rules for hunting, harvesting, and crafting stuff from monster bits, but I'd like more of a preview than what DDB has offered. I wish you could still buy piecemeal / compendium only, as I don't want or need the additional player-facing content.

I was thinking about starting a thread asking the same thing. I think it could be interesting to make item creation more interesting, especially consumable like the mention in a previous edition that a potion of giant strength requiring a giant's toenail. For something like boots of flying it needs to made from leather from a griffon along with the wing feathers of a harpy stitched together with the hair of a pegasus that was freely given.

At the same time I'm not all that interested in specific subclasses, feats, or running a campaign based on hunting specific monsters.
 

The rules for harvesting from monsters are a nice way to give a party loot or at least the potential of loot from the corpses of their kills. The magical item crafting rules go much more in-depth that the basic, much quicker to craft and have a different cost. (each item has a unique

Potion of Stone Giants Strength.
potion base 2gp
stone giants nail: dc 5. cost to buy 20gp each or free from harvesting a stone giant
essence: dc 30 cr 7-11, cost to buy 500gp or potential free from harvesting a cr 7-11 creature
time to craft 20 hours dc 15 (int alchemy) & 18 crafting check (int medicine) required,
failures give the item negative quirks, beating the dc grants bonuses.

if you want to hire an alchemist it would take 10 hour and 1000gp
total cost of potion of stone giants strength to buy 1,522gp.
listed common sale price is 1,500gp

Dmg
400 hours to craft (wtf)
1000gp in raw materials
could buy for about 2,000 gp

Boots of Levitation
DMG
800 hours to craft
2,000gp in raw materials
could buy for $4,000gp

Craft
boot base 1gp
Fey Skin dc 20 arcana 80gp to buy
essence: dc 30 cr 7-11, cost to buy 500gp or potential free from harvesting a cr 7-11 creature
time: 80 hours dc 15 (dex cobbling) & 18 crafting check (dex arcana) required,
failures give the item negative quirks, beating the dc grants bonuses.
A cobbler could craft in 40 hours for $4,581 all in.
Suggested sale price is $4,000
 
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The real question is: is it any good?
I was thinking the same thing too. I have never heard of Loot Tavern or Hit Point Press that I recall so no way of telling the quality without a better preview. Looks kind of interesting but I'm not sure I'd have much use for the subject. At 600 pages in print form is quite big so might be worth it for those who like that type of campaign style. I'm just curious as to what the criteria is now for publishers other than WotC or the more recognizable ones for selling stuff on D&DB.
 

I was thinking the same thing too. I have never heard of Loot Tavern or Hit Point Press that I recall so no way of telling the quality without a better preview. Looks kind of interesting but I'm not sure I'd have much use for the subject. At 600 pages in print form is quite big so might be worth it for those who like that type of campaign style. I'm just curious as to what the criteria is now for publishers other than WotC or the more recognizable ones for selling stuff on D&DB.
Exactly. I'd like to think that WotC's stamp of approval means it's worthwhile even if they haven't reviewed / edited it themselves. However, given the number of times I've not been impressed even with best selling material on the DMs Guild, I'm not sure that will be the case here.

I realize not everything WotC puts out is gold either. I've just become very hesitant to spend any money on 3pp unless I can get a good enough preview of it first. It's too hit-or-miss otherwise. With WotC products, while the content might not always be the best, I can at least trust that there will be a high standard of editing, fairly consistent language use, and decent mechanical balance. In my experience, one or more of those things is frequently lacking with 3pp.
 

I was thinking the same thing too. I have never heard of Loot Tavern or Hit Point Press that I recall so no way of telling the quality without a better preview. Looks kind of interesting but I'm not sure I'd have much use for the subject. At 600 pages in print form is quite big so might be worth it for those who like that type of campaign style. I'm just curious as to what the criteria is now for publishers other than WotC or the more recognizable ones for selling stuff on D&DB.
Loot Tavern has been around for a while but they dont produce very much. The subclasses I personally love, the crafting rules are nice if you want to really focus on that aspect but not needed. New spells are always a pulse highly thematic however so might not see much play. New magical items a very very thematic and revolve around being crafted from monsters. (mimic armor, ooze flail, ect) I like bio magic, symbionts and the like so to me it is worth it, also I enjoy the cooking section for eating monsters and gaining small temporary buffs.
 

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