dreaded_beast
First Post
I'm running a solo-campaign and I was thinking about making the heal skill more "useful" for my player.
Here is a rough breakdown:
After one combat encounter a character can use the Heal skill to heal 1 hit point of damage received from that particular encounter at DC 10. For every 10 points the character rolls above 10, the character heals another hit point of damage. For example, 2 points at DC 20, 3 points at DC 30, etc.
This can be done up to 8 hours after the intial combat encounter. However, this must be done before another combat encounter occurs. If the character has not already attempted the Heal check before another combat encounter occurs, the character can only attempt a Heal check for the most recent combat encounter.
Comments and if anyone can explain this in a more "understable" way, that would be helpful.
Thanks!
Here is a rough breakdown:
After one combat encounter a character can use the Heal skill to heal 1 hit point of damage received from that particular encounter at DC 10. For every 10 points the character rolls above 10, the character heals another hit point of damage. For example, 2 points at DC 20, 3 points at DC 30, etc.
This can be done up to 8 hours after the intial combat encounter. However, this must be done before another combat encounter occurs. If the character has not already attempted the Heal check before another combat encounter occurs, the character can only attempt a Heal check for the most recent combat encounter.
Comments and if anyone can explain this in a more "understable" way, that would be helpful.
Thanks!