delph
Explorer
I'm thinking about haste. It's good spell fot 3rd spell slot, but it has it's limitation. What about push limits with casting from higher slots.
My simple idea is:
6 lvl slot - same as Action surge (can do whole action, so can cast, made extra atacks) +3 (+4?) AC, not sure about duration. One turn is too expensive, 1 min could be too strong
9 lvl slot - totaly double turn - 2 actions, 2 bonus actions, 2 reactions, +4 (+6?) AC, not sure about duration... One turn is too expensive, 1 min could be too strong
and thinking if it's time spell - your time is twice quicker (when you get some poison, or condition you have to roll twice for efect), or it's some vital aspect and it could get some exhaustion.
How much it's broking rule?
My simple idea is:
6 lvl slot - same as Action surge (can do whole action, so can cast, made extra atacks) +3 (+4?) AC, not sure about duration. One turn is too expensive, 1 min could be too strong
9 lvl slot - totaly double turn - 2 actions, 2 bonus actions, 2 reactions, +4 (+6?) AC, not sure about duration... One turn is too expensive, 1 min could be too strong
and thinking if it's time spell - your time is twice quicker (when you get some poison, or condition you have to roll twice for efect), or it's some vital aspect and it could get some exhaustion.
How much it's broking rule?