Gnome
First Post
First of all, I am well aware that half-orcs make suboptimal wizards, so no need to state the obvious.
It doesn't really bother me that much; just felt like doing something different.
Anyway, my question is: what can I do to optimize this character a bit within the confines of my race selection? I also have a quirk in that I want to find some advantage in my race selection, even if it's minor by comparison. For example, if I were to do a halfling fighter, I'd probably want to specialize in thrown daggers or the sling to take advantage of size, DEX and thrown weapon bonuses. That's a tall order for a half-orc wizard, unless there are any orc or half-orc specific feats somewhere that could be interesting?
Characters start at 4th-level, 28-point buy, with all non-campaign specific sources allowed subject to DM approval. Here's what I have so far:
I wanted to find a use for the +2 STR somehow, so I made him a bit hardier than the average wizard by adding a level of barbarian. He won't ever be a front-liner of course, but perhaps he'll have a bit of an easier time with grappels (perhaps the only use for the rage ability). 1 level of barbarian gains him 8 more HPs, all martial weapons, +2 FORT, and +10' to his base speed, which is nice for a wizard. Practiced Spellcaster is to compensate for the lost wizard level, and Improved Toughness is going along with the "slightly less squishy" theme.
Any alternate or complementary suggestions on this build? I'm especially interested in feats, particularly orc or half-orc specific ones, if they exist!

Anyway, my question is: what can I do to optimize this character a bit within the confines of my race selection? I also have a quirk in that I want to find some advantage in my race selection, even if it's minor by comparison. For example, if I were to do a halfling fighter, I'd probably want to specialize in thrown daggers or the sling to take advantage of size, DEX and thrown weapon bonuses. That's a tall order for a half-orc wizard, unless there are any orc or half-orc specific feats somewhere that could be interesting?
Characters start at 4th-level, 28-point buy, with all non-campaign specific sources allowed subject to DM approval. Here's what I have so far:
Code:
Dankamar: Barbarian 1 / Wizard (Evoker) 3
STR: 16 (+2 for race)
DEX: 14
CON: 14
INT: 15 (-2 for race, +1 at 4th-level)
WIS: 8
CHA: 6
Feats: Improved Toughness, Practiced Spellcaster
I wanted to find a use for the +2 STR somehow, so I made him a bit hardier than the average wizard by adding a level of barbarian. He won't ever be a front-liner of course, but perhaps he'll have a bit of an easier time with grappels (perhaps the only use for the rage ability). 1 level of barbarian gains him 8 more HPs, all martial weapons, +2 FORT, and +10' to his base speed, which is nice for a wizard. Practiced Spellcaster is to compensate for the lost wizard level, and Improved Toughness is going along with the "slightly less squishy" theme.

Any alternate or complementary suggestions on this build? I'm especially interested in feats, particularly orc or half-orc specific ones, if they exist!