Half-Dragon PC Race

was

Adventurer
Working on this for a fellow DM. I do not want it to be too front loaded or overshadow the Dragon Disciple Prestige Class. Opinions welcomed.
Half-Dragon Racial Traits:
•Medium-sized and a base speed of 30 feet.
•+2 to any one ability score.
•+1 to natural armor bonus.
•Darkvision of 60' and low-light vision of 60'.
•Immunity to sleep spells and effects
•Heritage benefits:
•Metallic:
•Brass: resist fire 5, Skill Focus (Feat) in Bluff, Diplomacy or Survival.
•Bronze: resist electricity 5, Skill Focus (Feat) in Disguise, Survival or Swim.
•Copper: resist acid 5, Skill Focus (Feat) in Athletics, Bluff or Stealth.
•Gold: resist fire 5, Skill Focus (Feat) in Disguise, Heal or Swim.
•Silver: resist cold 5, Skill Focus (Feat) in Athletics, Bluff or Disguise.
•Chromatic:
•Black: resist acid 5, Skill Focus (Feat) in Stealth, Survival or Swim.
•Blue: resist electricity 5, Skill Focus (Feat) in Bluff, Stealth or Spellcraft.
•Green: resist acid 5, Skill Focus (Feat) in Bluff, Knowledge (Nature) or Stealth.
•Red: resist fire 5, Skill Focus (Feat) in Appraise, Athletics or Bluff.
•White: resist cold 5, Skill Focus (Feat) in Acrobatics, Stealth or Swim.
•Half-Dragons begin speaking Common and Draconic. Half-Dragons with high Itelligence scores can choose any languages they want (except secret languages, such as Druidic).
Feats:
Breath of the Ancestors: Prerequisite: Half-Dragon.
•Benefit: you gain a breath weapon useable once per day.
•Effect: This energy is released in a 20' line of effect and does 1d6 points of damage for every 4 character levels. Reflex save for 1/2 damage. Save DC is equal to 10 plus 1/2 character level plus Constitution modifier .
•Acid: Black, Copper and Green.
•Cold: Silver and White.
•Electricity: Blue and Bronze.
•Fire: Brass, Gold and Red.
•Special: each time you take this feat you can use this breath weapon one additional time per day. You must, however, wait at least 1 minute between each use of this breath.
Draconic Presence: Prerequisite: Half-Dragon.
•Benefit: you become immune to fear effects and intimidation. Once per day you can generate a 30' fear aura causing all enemies within the aura to become Shaken. Willpower save negates. Save DC is equal to 10 plus 1/2 character level plus Charisma modifier .
•Special: each time you take this feat you can use this aura one additional time per day.
Greater Draconic Resistances: Prerequisite: Half-Dragon.
•Benefit: your current energy resistance increases by 5.
•Special: you can take this feat multiple times, up to an energy resistance of 20.
Might of Tooth and Claw: Prerequisite: Half-Dragon.
•Benefit: your gain natural claw attacks (1d4 + Strength) and a bite attack (1d6 + Strength).
Steel Scales: Prerequisite: Half-Dragon.
•Benefit: your skin thickens and hardens, increasing your natural armor class by one.
•Special: you can take this feat multiple times, up to a natural armor class of 03.
 

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this looks really good to me, if its alright with you and your dm i would like to use it myself with a few tweaks. on a side note as it is a half dragon you could take some feats or skills from as what i will probably do. with the human race to buff it up a bit to be able to be other classes you already have the ability modifier like it and some of them would lead to different choices based off of what you pick with your dragon type. but honestly to me that is all i see but i am a new dm to even custom races or classes. so poke holes in my idea if something is off with it. also this would be for pathfinder
 
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..The race was actually built for a Pathfinder campaign. I am no longer in touch with the DM, but I don't mind you running with it.
 


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