Good Multiclass options for a Barbarian

jarlaxlecq

First Post
I have a newly minted Lvl 1 Half Orc Barbarian. At this stage in the game hes going to be the party's muscle (other members include a halfling Rogue and a human Monk) I'm thinking of going just straight barb, however i was wondering if anyone could suggest a couple of good multiclass builds with a Barbarian, both core and PrC.

Thanks :D
 

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If the class has full BAB and a good HD, it´s difficult that it doesn´t fit well with Barbarian. The hard part is not to find a good one, is to find the better :)
 

My main group has a character that started as a half-orc fighter, but has been picking up levels of barbarian along the way. He's a very powerful fighter. He uses the double axe and has taken all kinds of two-weapon feats to maximize his ability with the weapon. He's about 9th level now and routinely hits for insane amounts of damage several times in a single round.

Rage + Fighter feats = buku damage potential
 

jarlaxlecq said:
I have a newly minted Lvl 1 Half Orc Barbarian. At this stage in the game hes going to be the party's muscle (other members include a halfling Rogue and a human Monk) I'm thinking of going just straight barb, however i was wondering if anyone could suggest a couple of good multiclass builds with a Barbarian, both core and PrC.

Thanks :D


It all depends on one thing: does the party have a cleric?


Even more importantly, does that cleric share his spells?


If both of these are a yes, go straight barbarian.

If no, go L1 barb, LX cleric. Much better. Or even drop the barbarian. Just go cleric.
 

Straight Barbarian is often underrated. I really like Uncanny Dodge.

If you want to think outside the box, consider a single level of Rogue. If you plan on wading in and taking advantage of Uncanny Dodge, the party Rogue will often be looking for you to set up flanks; having your own Sneak Attack die is not a bad thing. It will also let you grab a bunch of ranks in Tumble if you want a bit more tactical maneuverability. Don't forget to pick up the synergy bonus from Jump. I would pick up 3 or 4 levels of Barbarian before trying this, though.
 


If you're makin' for the tank type of character, I'd either add a level or two of rogue or a coupla levels of fighter (eventually four, so you can pick up Weapon Specialization at will).

If you're more the wildman, mix well with ranger and shake.

If you want to get really wacky and don't mind not being the greatest melee warrior, try a couple levels of sorcerer, taking spells that don't have S components (eg. true strike) and use 'em to aid your skills in battle. Another option is to take druid levels.
 

5 levels of Rogue don't really hurt a sneaky barbarian, lvl1 bbn and rest cleric (take Extra Rage!) rocks as mentioned, (4) fighter levels never hurt, especially for doubleweapons...

One level of sorcerer or bard, then Dragon Disciple is nice as well... but it's better for half-ogres :D
 

For flavour I would add: Barbarian/Bard (Skald). Wading singing and dancing into melee :-)
Since Barbarian can only wear light or medium armor, you don`t lose that much if you restrict yourself to light.

But don`t forget: The D&D 3.5 Barbarian does gain a lot of improvements over his career, so a straight barbarian is also a good way to go. (Better Rage, Damage Reduction and so on)
And as a straigth barbarian, you might later be interesting in the Oriental Adventures (perhaps also reprinted in one of the new 3.5 books) Bear Warrior.
 

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