Monster Generator 2 is a long time in the making, and is now ready to release for public beta. It's Designed to create monsters instantaneously that use all the rules from D&D or Pathfinder, or to allow you to custom tailor monsters' abilities and properties and have the program calculate all the numbers for you.
Monster Generator 2 is available to use for free here: Home Page
Also consider joining the public Discord to share your creations, give suggestions, or talk about tabletop games!
Join the Javissoft Discord Server!
Key Features:
Monster Generator 2 is a redesign of Monster Generator 1 from the ground up, with more features and created to be more modular and modifiable.
Improvements from Monster Generator 1:
Missing features from Monster Generator 1:
There are plans to update to include the old missing features in the near future.
Monster Generator 1's old thread is here, (and that program is still available on Sourceforge)
If you have any questions/ comments/ suggestions about Monster Generator 2, I'd like to hear them.
Monster Generator 2 is available to use for free here: Home Page
Also consider joining the public Discord to share your creations, give suggestions, or talk about tabletop games!
Join the Javissoft Discord Server!
Key Features:
- Creates new monster statistics for D&D 3.5 and Pathfinder 1e
- Random Monster Generation
- Manual Monster Creation
- Save and share monsters online
- Includes most monster abilities from pfsrd
- Includes all core feats, subtypes, abilities, and skills
- Saves images for each monster, and offers a way to view the monster online
- AI generated images and descriptions
- Interfaces with Dice Bot, so you can link your monsters to friends in discord from the server
Monster Generator 2 is a redesign of Monster Generator 1 from the ground up, with more features and created to be more modular and modifiable.
Improvements from Monster Generator 1:
- Web page format (no more downloading, works on various devices)
- Monsters can be saved, shared, and viewed online
- Monsters have feat selections that make more sense and follow trees (at random)
- Actual processing for which feats are qualified
- Search function for abilities, feats, etc
- AI generated monster description (chat GPT)
- AI generated monster image (stable diffusion)
- Chatbot integration to view monster stats on discord
- Better list for special abilities, feats, and attacks
- Abilities are more intelligently randomized: some are far more rare than others
- Larger list of abilities and subtypes
- More abilities' bonuses are included in the monster stat blocks automatically
- Can create monsters with fractional challenge ratings (1/8-1/2)
Missing features from Monster Generator 1:
- Custom abilities not supported
- Spell lists not supported
- Dual wielding not fully supported
- Elemental selections for some abilities not fully supported
- Mutually exclusive powers not fully supported
There are plans to update to include the old missing features in the near future.
Monster Generator 1's old thread is here, (and that program is still available on Sourceforge)
If you have any questions/ comments/ suggestions about Monster Generator 2, I'd like to hear them.