Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
Meta - Forums About Forums
Archive-threads
Gaming catchphrases, expressions, and idioms--what are yours?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Dwarf_Bread" data-source="post: 953130" data-attributes="member: 12403"><p>The following phrases originated in 2e campaigns, and have been repeated in virtually every game I've played or run since:</p><p></p><p>Once, while I was drawing the characters' path in the ToEE, one of my players said <strong>"Stay frosty, people, we're near the edge of the map."</strong> (Players will often say this when they see a map, whether of a dungeon, city, or continent).</p><p></p><p>After finding a Helm of Brilliance, the party was faced with a 2e iron golem (which is not damaged by fire). The Helm wearer shot the golem twice with fireballs, which harmed it not at all but badly wounded the rest of the party. As the party members begged him not to fire again, he said <strong>"He can't take much more of this!"</strong> and fired again, killing the party. The golem killed him immediately after. (The players sometimes shout this when fighting opponents with high hp/DR/SR, or when there's a "friendly fire" accident.)</p><p></p><p>In another 2e game, a friend was playing the chaotic good paladin variation from a Dragon mag article; his chosen god was Sune, the goddess of love and beauty. The module involved several elaborate traps, the first of which was a circular room with identical doors that would spin around, confusing the party, until the correct door was chosen. The player said he was going to mark each door he opened; the DM reminded him he had no chalk, ink, etc. The player said "I'll mark them with my hand lotion." The DM demanded to see his character sheet, and sure enough the player had brought some hand lotion along in order to keep his hands looking good, as his goddess taught. The DM was baffled, and when we faced the next trap, a hideous affair with shooting blades, the DM shouted <strong>"Let's see your hand lotion save you now!"</strong></p><p>(I sometimes say this after the players have outwitted my carefully laid plans and subsequently run into even bigger trouble).</p></blockquote><p></p>
[QUOTE="Dwarf_Bread, post: 953130, member: 12403"] The following phrases originated in 2e campaigns, and have been repeated in virtually every game I've played or run since: Once, while I was drawing the characters' path in the ToEE, one of my players said [B]"Stay frosty, people, we're near the edge of the map."[/B] (Players will often say this when they see a map, whether of a dungeon, city, or continent). After finding a Helm of Brilliance, the party was faced with a 2e iron golem (which is not damaged by fire). The Helm wearer shot the golem twice with fireballs, which harmed it not at all but badly wounded the rest of the party. As the party members begged him not to fire again, he said [B]"He can't take much more of this!"[/B] and fired again, killing the party. The golem killed him immediately after. (The players sometimes shout this when fighting opponents with high hp/DR/SR, or when there's a "friendly fire" accident.) In another 2e game, a friend was playing the chaotic good paladin variation from a Dragon mag article; his chosen god was Sune, the goddess of love and beauty. The module involved several elaborate traps, the first of which was a circular room with identical doors that would spin around, confusing the party, until the correct door was chosen. The player said he was going to mark each door he opened; the DM reminded him he had no chalk, ink, etc. The player said "I'll mark them with my hand lotion." The DM demanded to see his character sheet, and sure enough the player had brought some hand lotion along in order to keep his hands looking good, as his goddess taught. The DM was baffled, and when we faced the next trap, a hideous affair with shooting blades, the DM shouted [B]"Let's see your hand lotion save you now!"[/B] (I sometimes say this after the players have outwitted my carefully laid plans and subsequently run into even bigger trouble). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Meta - Forums About Forums
Archive-threads
Gaming catchphrases, expressions, and idioms--what are yours?
Top