OnlineDM
Adventurer
I built this puzzle for a 4e adventure, but since it's system-agnostic I figured I'd share it in General.
The full write-up is over on my blog, but in a nutshell the party enters this room from the left and is trying to cross it to the right. The tiles of the floor have runes on them, and it's clear that some tiles are safe to step on while others are not. The runes equate to numbers (number of lines in the rune = its number), and they hold the information needed to figure out the safe spots to stand.
What do you think? Too simple? Too opaque? There are some hints on the blog if you need them.
So far I've only run this puzzle once (the second try will be tomorrow) and the group in question didn't get it (though the one puzzle-loving player enjoyed it once I revealed the answer).
The full write-up is over on my blog, but in a nutshell the party enters this room from the left and is trying to cross it to the right. The tiles of the floor have runes on them, and it's clear that some tiles are safe to step on while others are not. The runes equate to numbers (number of lines in the rune = its number), and they hold the information needed to figure out the safe spots to stand.

What do you think? Too simple? Too opaque? There are some hints on the blog if you need them.
So far I've only run this puzzle once (the second try will be tomorrow) and the group in question didn't get it (though the one puzzle-loving player enjoyed it once I revealed the answer).