Free League's 'Lord of the Rings' Games Explore The Elves

Free League's Middle Earth-set roleplaying game line comes in two flavours--The One Ring (a bespoke ruleset), and The Lord of the Rings Roleplaying (the D&D 5E version). This means that when they release a new book for the line, they often release two versions, and their plans for the elven expansion for the games is no exception.

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Realms of the Three Rings is for The One Ring, while Keepers of the Elven-rings is for 5E. You can pre-order either (or both, if you're so inclined) from Free League's web store, getting immediate access to the PDF.

In the twilight of the Third Age, three realms of the West-elves still endure in Middle-earth. By the power of the Three Rings, they exist as a testament to a time that was. But not only the Elves remember. As Sauron gathers his strength to bring war to Middle-earth once again, he plans a devious vengeance against those who humbled him long ago.

Both books feature the same chapters:


  • Where the West-Elves Still Linger: Details on Lórien, Rivendell, and Lindon and those who dwell there, including the Elf-lords who are their guardians.
  • A Dark Adventure Awaits: Learn the details of Sauron’s schemes against the Immortal Folk, including new events, enemies, and characters for players to encounter.
  • Landmarks: Visit 12 sites of interest, including locations mentioned in The Lord of the Rings™, as well as others created specifically for the game.
  • The Rules of Lordship: A robust Appendix contains guidelines for creating and playing as High Elves of Rivendell and Elves of Lórien, as well as Elf-lords, powerful characters especially suited for solo play.


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Weird that they used different titles for the books instead of differentiating them some other way.

But it's rather funny that the "easier to grasp" title went to the 5e version XD
 


I assume keeping them as entirely separate publications is a necessity based on how the game is licensed.
I can’t speak for them but I guess it is much more simple than that. I imagine it’s just what they came up with as a way of making sure customers were really, really clear which game system they were using. I can imagine somebody accidentally buying a TOR supplement for a 5E game or vice versa (or getting one as a gift) and them having actual different tiles just makes that much easier.
 


Free League's Middle Earth-set roleplaying game line comes in two flavours--The One Ring (a bespoke ruleset), and The Lord of the Rings Roleplaying (the D&D 5E version). This means that when they release a new book for the line, they often release two versions, and their plans for the elven expansion for the games is no exception.


Realms of the Three Rings is for The One Ring, while Keepers of the Elven-rings is for 5E. You can pre-order either (or both, if you're so inclined) from Free League's web store, getting immediate access to the PDF.

In the twilight of the Third Age, three realms of the West-elves still endure in Middle-earth. By the power of the Three Rings, they exist as a testament to a time that was. But not only the Elves remember. As Sauron gathers his strength to bring war to Middle-earth once again, he plans a devious vengeance against those who humbled him long ago.

Both books feature the same chapters:


  • Where the West-Elves Still Linger: Details on Lórien, Rivendell, and Lindon and those who dwell there, including the Elf-lords who are their guardians.
  • A Dark Adventure Awaits: Learn the details of Sauron’s schemes against the Immortal Folk, including new events, enemies, and characters for players to encounter.
  • Landmarks: Visit 12 sites of interest, including locations mentioned in The Lord of the Rings™, as well as others created specifically for the game.
  • The Rules of Lordship: A robust Appendix contains guidelines for creating and playing as High Elves of Rivendell and Elves of Lórien, as well as Elf-lords, powerful characters especially suited for solo play.


I am always on board for more TOR! They haven't steered me wrong yet. Also I think this is the first time they've detailed Loren in the game?
 


I'm diving into the PDF for Keepers (5E) right now.

I've always been confused over the complicated history of Tolkien's elves, and I'm hoping this book simples it up for me. I'm more interested in the state of elvendom "today" than the complicated wanderings and cultural groups stretching back into the First Age.

So far, I have noticed that for player options, this book incorporates the previously published options for high elves from the Rivendell supplement and wood elves from the Peoples of Wilderland supplement, with minor updates. Which is okay. :)

There is also a new calling (class) for Elf-Lords! It's essentially a prestige class that elves can take after they hit Level 10 and takes them to Level 20 potentially. Interesting.

Free League, if you are going to give me an Elf-Lords calling . . . follow that up with an Istari culture/calling combo! And I would love a book similar to this all about dwarves of the Third Age!
 


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