Followers of the Goddess Shar

TarionzCousin

Second Most Angelic Devil Ever
Shar is the Goddess of Darkness, the Night, and Loss in the Forgotten Realms. She is also very fond of secrets.

Who worships her? What do her followers do? What does "Being in Shar's Favor" look like?

She lives on the Plane of Shadow (3E) or the Towers of Night Astral Dominion (4E), so she is a dark and gloomy deity.

Partial List of Followers:
Shadar Kai
Grumpy people with Secrets
Shadowborn races
Assassins
Betrayers
Constipated Lizardfolk

I bet there are more followers/monsters out there, but I can't think of them now. What is my list missing?
 

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Who worship her? Why, adventurers! They love digging into secrets don't they? Furthermore, mages and sages, especially those interested in the darker side of things...

Maybe people who harbor great (personal) secrets turn to her (secret) worship in hopes that their secrets are never revealed. People who committed murder, who betrayed loved ones etc. etc.

Maybe people who wish their secrets to be kept pray to Shar regardless of their 'primary deity', and these prayers are the way that Shar gets to know her secrets...

People who are in favor of Shar can spot whether people have secrets or not. Their shadows are thicker than those of others, they even have a shadow when there should'nt be one (i.e. the lighting conditions would not normally create a shadow), maybe this shadow is cast by the Dark Moon, the symbol of Shar in the heavens. Thus, the shadow is also cast in another direction than the shadow cast by the sun...

Just some ideas...
 

Forgotten Realms has some cool divinities that seem to have been deliberately made off-limits to players by being made stupidly evil. Shar is one of them. As described, she has a lot of attractive qualities, but this is coupled with a requirement to be very evil as well as a personal supervision by the goddess herself.

I can see why an evil goddess would do this, and it keeps the world very clearly divided between good and evil. I guess I prefer my games more gray.
 

In the campaign I have temporarily inherited, the BBEG's are the Shades of Netheril and their allies the Snake-people of Najara. The Shades worship Shar and she is Evil with a capital "E."

I'm looking for an increased variety of monsters to lob at the PC's.
 

Forgotten Realms has some cool divinities that seem to have been deliberately made off-limits to players by being made stupidly evil. Shar is one of them. As described, she has a lot of attractive qualities, but this is coupled with a requirement to be very evil as well as a personal supervision by the goddess herself.

I can see why an evil goddess would do this, and it keeps the world very clearly divided between good and evil. I guess I prefer my games more gray.

shade of gray? goddess of shadow? that sounds like a lot of jokes in the making.

that aside, I would change her alignment to lawful neutral.

i imagine litches would revere her as well. The mention of those who seek the answers to secrets (mages and sages were mentioned by Whisper72) I would greatly agree with.
 

If you have the 2E product Warriors & Priests of the Realms, there is a not-so-evil specialty priest of Shar described therein known as a Darkcloak.

Here are some quotes:

Overview
Despite Shar'’s evil alignment and her being the goddess of night, darkness, and loss, there is another side to the goddess, a side that is actually beneficial.
The Darkcloaks are members of Shar’'s clergy that function as oracles and care-givers to the emotionally damaged. The Darkcloaks bring the bliss of forgetfulness to such troubled souls. The Darkcloaks have actually made some progress in seeing Shar'’s faith become a socially acceptable one.

Role-Playing
Darkcloaks believe that life is full of pain, and only the emotional oblivion of Shar makes it tolerable. Unlike their nightbringer brethren, the darkcloaks actually have compassion towards the sufferers of mental anguish. Preferring to cultivate a reputation as mysterious folk, the darkcloaks frame their oracular proclamations in obscure riddles and mysterious symbols.

Ultimately, though, Shar is about nihilism. Hers is not the destruction of the Abyss or the Elemental Chaos but the end of all things to bring things back to the ultimate emptiness of the beginning.

IMC, Shar is interested, inter alia, in releasing the elder evil, Pandorym, so that the deities of the Realms are destroyed. If that happens there would be nothing holding back the primordials and they could return Toril to its original unmade state. (If you accept that line of thinking then Shar would also be the one behind the FR equivalent of Greyhawk's/PoL-land's cults of elemental evil.)

Also, as Shar is ultimately about nihilism I can imagine various factions within the Shadovar who are none too pleased that the deity that they are supposed to venerate only wants the end to everything when they would personally prefer conquest or empire building. IMC, Bane as the deity of tyranny and Graz'zt as his demonic counterpart both have strong followings amongst the Shadovar, although this is considered heretical. (And Graz'zt might have a particular attraction to the krinth, who are the shadar-kai descendants of shadow demons.)

Anyway, the opportunity to include representatives of cults of elemental evil, Bane and Graz'zt amongst your encounters does provide you with a bit more variety. (And if you do use the Graz'zt idea, please make sure you include at least one skulk with the spectral assassin template and then post here about how that turned out [please].)

As for being in Shar's favour, anything that strikes against hope, particularly on a large scale, is likely to attract her favour. Similarly, anything that strikes against Selune pleases her.
 



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