vandaexpress
First Post
A situation arose in my group's session of HotDQ last week and I was curious if I could get some guidance/wisdom from the resident rule attorneys and other fine denizens of ENWorld.
Setup:
It's a combat scenario, party comes up against a wizard who casts Fog Cloud. As a first-level spell. There are guard drakes inside of the AOE, the wizard is outside of the AOE. See the picture below for the "GM View" of the situation.

First Question
Obviously the guard drakes within the cloud are hidden from the party's view, as is everything else in the cloud due to heavy obscurement. What about the wizard casting the spell? (Red token to the left of the AOE).
In other words, would you rule that the fog cloud's AOE blocks line of sight, making the player view this:

Or would you rule that the fog cloud AOE only blocks line of sight within the cloud, making the player view this:

It seems to me that it would block line of sight completely, granting total cover to the wizard as well. However, I'm not sure if there are official rules for this or not. But the biggest question I have is: how do you handle, in either case, a character trying to enter the square of an enemy that he can't see?
For example, suppose Vannqkorr the hasted, blessed, raging GWM barbarian, doesn't want to lose his rage by not attacking this round, so he charges the fog cloud and tries to enter the space of one of the guard drakes, what happens? I wasn't sure, so I houseruled that it burned 10 feet of movement and he was unable to enter the space (5 ft to attempt to move in, 5 ft to move back/recover balance) and had both him and the guard drake do a low DC acrobatics check to avoid falling prone from colliding into each other. Was that fair?
Are there rules for this? If so, what are they? If not, how would you/do you handle this scenario? Obviously I think it makes sense that, after attempting to move, the character becomes aware of a creature in the adjacent square and can choose to attack with disadvantage, but how do you handle unwittingly attempting to move into a square occupied by an enemy? I didn't have a problem making it burn movement, because well, the dude was a hasted unarmored barbarian so he has like a zillion feet of movement anyhow.
Also, my opinion of Fog Cloud went up a lot after this particular encounter, given that the party didn't have any wind-based spells prepared to counter it. Seems to unlock a lot of tactical options for an outgunned low-level wizard if he has a few meatshields/pets to stand in the cloud.
Setup:
It's a combat scenario, party comes up against a wizard who casts Fog Cloud. As a first-level spell. There are guard drakes inside of the AOE, the wizard is outside of the AOE. See the picture below for the "GM View" of the situation.

First Question
Obviously the guard drakes within the cloud are hidden from the party's view, as is everything else in the cloud due to heavy obscurement. What about the wizard casting the spell? (Red token to the left of the AOE).
In other words, would you rule that the fog cloud's AOE blocks line of sight, making the player view this:

Or would you rule that the fog cloud AOE only blocks line of sight within the cloud, making the player view this:

It seems to me that it would block line of sight completely, granting total cover to the wizard as well. However, I'm not sure if there are official rules for this or not. But the biggest question I have is: how do you handle, in either case, a character trying to enter the square of an enemy that he can't see?
For example, suppose Vannqkorr the hasted, blessed, raging GWM barbarian, doesn't want to lose his rage by not attacking this round, so he charges the fog cloud and tries to enter the space of one of the guard drakes, what happens? I wasn't sure, so I houseruled that it burned 10 feet of movement and he was unable to enter the space (5 ft to attempt to move in, 5 ft to move back/recover balance) and had both him and the guard drake do a low DC acrobatics check to avoid falling prone from colliding into each other. Was that fair?
Are there rules for this? If so, what are they? If not, how would you/do you handle this scenario? Obviously I think it makes sense that, after attempting to move, the character becomes aware of a creature in the adjacent square and can choose to attack with disadvantage, but how do you handle unwittingly attempting to move into a square occupied by an enemy? I didn't have a problem making it burn movement, because well, the dude was a hasted unarmored barbarian so he has like a zillion feet of movement anyhow.
Also, my opinion of Fog Cloud went up a lot after this particular encounter, given that the party didn't have any wind-based spells prepared to counter it. Seems to unlock a lot of tactical options for an outgunned low-level wizard if he has a few meatshields/pets to stand in the cloud.