fly + haste + heavy armor = ???

Please refresh my memory of how this works.

PC fighter in heavy fighter gets a fly spell followed a haste spell.

fly = 60 ft. fly speed
haste = +30 ft. to all your listed speeds

But how does the heavy armor interact with that?

I know the DMG has rules on this sort of thing, but I don't have my books, and the SRD doesn't seem to have the full movement rules.
 

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The fly spell only grants 40 ft flight to those in medium or heavy armor or carrying a medium or heavy load. Due to the speed being reduced by 1/3 due to armor or encumbrance.
The haste spell grants +30 enhancement to all move speeds up to double the original speed.
I believe you take the original 60 ft fly speed add in the +30 haste bonus and then apply the armor or encumbrance penalty.
So 2/3 of 90 ft results in a hasted fly speed of 60 ft in med or hvy armor.
 

ken-ichi said:
The fly spell only grants 40 ft flight to those in medium or heavy armor or carrying a medium or heavy load. Due to the speed being reduced by 1/3 due to armor or encumbrance.
The haste spell grants +30 enhancement to all move speeds up to double the original speed.
I believe you take the original 60 ft fly speed add in the +30 haste bonus and then apply the armor or encumbrance penalty.
So 2/3 of 90 ft results in a hasted fly speed of 60 ft in med or hvy armor.


See I think that as soon as you cast fly on him, his listed speed becomes 40' (60' at 2/3 for heavy armor) Then you factor in the haste at +30' making it it 70'. The order in which you cast the spells count in this case.
 

Goldmoon said:
See I think that as soon as you cast fly on him, his listed speed becomes 40' (60' at 2/3 for heavy armor) Then you factor in the haste at +30' making it it 70'. The order in which you cast the spells count in this case.
That's how I'd do it.
 

Goldmoon said:
See I think that as soon as you cast fly on him, his listed speed becomes 40' (60' at 2/3 for heavy armor) Then you factor in the haste at +30' making it it 70'. The order in which you cast the spells count in this case.

I agree that the speed should be 70, but I disagree that the order of casting the spells is relevant. The order should be irrelevant. Spells should interact the same way, regardless of the order in which they are cast unless the spells themselves indicate that order is relevant.


If order is relevant here and you cast the Haste spell first, then it becomes:

The user does not have a Fly Speed, so it is not affected by Haste. He then casts Fly and gets a 40 speed which still is not affect by Haste because the mode of travel was not available when the Haste spell was first cast.

But if order is irrelevant, then Haste cast first still affects the Fly spell and you still get a 70 Speed. The user never had a Fly Speed of 60, so there was never a reason to up it to 90 before multiplying by 2/3rds. In fact, there is no multiply by 2/3rds rule. Either you have a Fly Speed of 40, or you have one of 60. If Hasted, the one you have increases by 30.
 

But your fly speed is 90 reduced by encumbrance, just like a Medium character's Speed is 30 reduced to 20 in Medium or Heavy armor (barring Dwarves). If you take off the armor then your speed (under Fly and Haste) jumps up to Fly 90'. Putting the armor back on reduces your speed to 60' and thus order of when you put on the armor decides what your speed is?

Ciao
Dave
 

ElectricDragon said:
But your fly speed is 90 reduced by encumbrance, just like a Medium character's Speed is 30 reduced to 20 in Medium or Heavy armor (barring Dwarves). If you take off the armor then your speed (under Fly and Haste) jumps up to Fly 90'. Putting the armor back on reduces your speed to 60' and thus order of when you put on the armor decides what your speed is?

For purposes of the Haste spell, your Speed is your Speed.

Take walking. If you are reduced to 20 Speed from 30 Speed due to your plate mail, the Haste spell adds 30 to your Speed to give you 50 Speed. The Haste spell does not state that it adds 30 to your Speed if you are not encumbered and 20 to your Speed if you are encumbered.

Encumberance is basically irrelevant to the Haste spell. It's job is to add 30 to your Speed, regardless of how you got your Speed. If your Speed changes, then Haste adds 30 to whatever your new Speed is.
 

KarinsDad said:
If you are reduced to 20 Speed from 30 Speed due to your plate mail, the Haste spell adds 30 to your Speed to give you 50 Speed.
I don't believe that is correct. The haste spell says:
"All of the hasted creature’s modes of movement (including land movement, burrow, climb, fly, and swim) increase by 30 feet, to a maximum of twice the subject’s normal speed using that form of movement"
 

I found the rule in the DMG that I was thinking of -- page 20. has a table of base speeds and reduced speeds from 20 (base) to 100 (base).

Thus, I was thinking that a human (base 30 ft) who is flying (base fly 60 ft) would get his fly speed increased by +30 ft because of haste, giving him fly 90 ft. Which would then be reduced to 60 ft. because of heavy armor.

However, the haste spell does not specifically state that it increases a creature's base speed, however -- just that its "modes of movement ... increase by 30 feet". Also, the fly spell does not state that the 40 ft. speed you get for medium/heavy load/armor is because of the weight of the armor -- just that you get fly 40 ft. in that situation.

So: it's either 40 ft. + 30 ft. = 70 ft.,
or 60 ft. + 30 ft. = 90 ft. but reduced to 60 ft.
 

Joshua Randall said:
Please refresh my memory of how this works.

PC fighter in heavy fighter gets a fly spell followed a haste spell.

fly = 60 ft. fly speed
haste = +30 ft. to all your listed speeds

But how does the heavy armor interact with that?

I know the DMG has rules on this sort of thing, but I don't have my books, and the SRD doesn't seem to have the full movement rules.

Anybody else think its stupid that heavy armor slows down your fly speed from a spell? Just curious.
 

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