Hi folks,
Have written out an adventure set up as kind of a grim murder mystery and wanted to know what you all might think and how I could improve it. This'll be my first time going off-module so to speak, so want it to go well!
Background - 5 PCs just opened a detective agency in Sharn (in a cheap part of town) - their first job
Scene 1 - Human local resident describes killing in residential district last night - two bodies - one which has been split open vertically, and another who has been slashed/clawed to death. The community have had problems with the city watch so decided to find inquisitors up to the job using community money.
Scene 2 - Scene of the murder. Original NPC names them as brothers.
Scene 3 - talking to Witnesses/family of victims
Scene 4 - Encounter with Giant Cockroach at night (where ever PCs end up) with one antennae missing
Scene 5 - Tower trash disposal room at night (roaches have light sensitivity) - Encounter with 3 Roach Thralls - human figures which have Giant Cockroaches burst out of them when threatened and attack PCs.
Community rewards heroes with a bit of cash and some items!
I was wondering if maybe this is a bit simplistic, even though it's a first level adventure. Do you think it might need a bit more of a twist/extra encounter? I'm also a bit concerned with the clues not being picked up on and leading the PCs in the right direction - heading to the trash disposal might be a bit of a leap.
Maybe adding someone with a motive who's able to control these roaches?
Thanks for any advice!
Have written out an adventure set up as kind of a grim murder mystery and wanted to know what you all might think and how I could improve it. This'll be my first time going off-module so to speak, so want it to go well!
Background - 5 PCs just opened a detective agency in Sharn (in a cheap part of town) - their first job
Scene 1 - Human local resident describes killing in residential district last night - two bodies - one which has been split open vertically, and another who has been slashed/clawed to death. The community have had problems with the city watch so decided to find inquisitors up to the job using community money.
Scene 2 - Scene of the murder. Original NPC names them as brothers.
- Clue 1 - serated cuts on body
- Clue 2 - Putrid smell - filthy
- Clue 3 - One victim armed with sword, the other unarmed. One brother is holding a long brown whip-like material.
Scene 3 - talking to Witnesses/family of victims
- Clue 1 - Eyes of one of the brothers changed to black over a month ago, has recently been disappearing at night - smelling terrible
- Clue 2 - One morning, his sheets were found to be bloodied. He didn't speak a word and disappeared for 3 weeks, only recently returning.
- Clue 3 - The other brother was angry at him and decided to confront him - and set out armed with a sword.
Scene 4 - Encounter with Giant Cockroach at night (where ever PCs end up) with one antennae missing
Scene 5 - Tower trash disposal room at night (roaches have light sensitivity) - Encounter with 3 Roach Thralls - human figures which have Giant Cockroaches burst out of them when threatened and attack PCs.
Community rewards heroes with a bit of cash and some items!
I was wondering if maybe this is a bit simplistic, even though it's a first level adventure. Do you think it might need a bit more of a twist/extra encounter? I'm also a bit concerned with the clues not being picked up on and leading the PCs in the right direction - heading to the trash disposal might be a bit of a leap.
Maybe adding someone with a motive who's able to control these roaches?
Thanks for any advice!