Feat: Aimed Shot

Vanye

Explorer
Aimed Shot [General, Fighter]

Your ranged weapon attacks are more accurate.

Prerequisites: Base attack bonus +6, Point-Blank Shot, Wisdom 13+

Benefit: As a full-round action, you can make a single ranged attack (but not a ranged touch attack) as an aimed shot. You gain an insight bonus to your attack roll equal to your Wisdom bonus. However, you are considered to be flat footed until your next action.

Normal: Normally, a single shot gains no additional bonus for taking time to aim.
 

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You're stepping on the Order of the Bow Initiate here. It's not cool to take a PRC ability and make it into a feat, it dilutes the PRC.
 

Heh, great minds think alike. From my D&D new feats page:


Aimed Shot [General, Fighter]

You can maximise your chances of scoring a single-shot hit with a ranged weapon.

Prerequisites: Base attack bonus +6, Point-Blank Shot.

Benefit: As a full-round action, you can make a single ranged attack (but not a ranged touch attack) as an aimed shot. You gain an insight bonus to your attack roll equal to 3 + one-fifth your base attack bonus. You suffer a –4 dodge penalty to AC until the start of your next turn.

Touch attacks don't benefit from this action because a large part of it lies in targeting weak points in an opponent's armour, which touch attacks bypass automatically.

Normal: As a full-round action, a character without this feat can give up all her attacks to make one ranged attack (but not a ranged touch attack) at a +2 insight bonus. She suffers a –4 dodge penalty to her AC until the start of her next turn. A character making such an attack loses any spells she is maintaining, and any touch spells she has in hand.


Improved All-Out Attack [General, Fighter]

You are experienced at making furious attacks in melee.

Prerequisites: Base attack bonus +6.

Benefit: As a full-round action, you can make a single melee attack (but not a melee touch attack) at your normal attack bonus. You gain a bonus to your attack roll equal to 3 + one-fifth your base attack bonus. You suffer a –4 dodge penalty to AC until the start of your next turn.

Touch attacks don't benefit from this action because much of the benefit lies in battering through a target's armour, which touch attacks bypass automatically.

Normal: As a full-round action, a character without this feat can give up all her normal attacks to make one melee attack (but not a melee touch attack) with a +2 bonus. She suffers a –4 dodge penalty to her AC until the start of her next turn.

A character who makes an all-out attack can't use the defensive fighting option, the Expertise feat or any skill or ability that requires patience or concentration. She loses any spells she is maintaining, and any touch spells she has in hand. Spells and effects that nullify strong emotions (such as calm emotions) prevent those affected from making all-out attacks.

Special: A charge or partial charge is a form of all-out attack that channels your momentum into your blow. The bonuses and penalties from a charge or partial charge don’t stack with those from an all-out attack.

Special: A barbarian while raging is effectively making all-out attacks each round. The effective bonuses and penalties from raging overlap (don’t stack) with those from an all-out attack or an improved all-out attack.


I added in the option for characters without these feats to do something similar, because I couldn't think of any reason why they shouldn't be able to do so. It's not like taking careful aim is such an obscure tactic. And besides, it's good to give characters without iterative attacks something to do with a full attack action.
 

Vaxalon said:
You're stepping on the Order of the Bow Initiate here. It's not cool to take a PRC ability and make it into a feat, it dilutes the PRC.

Nah. The OotBI is dumb, and a candidate for PrC with the worst flavour text evar. There's nothing wrong with giving out more archery feats, and if a PrC happens to get in the way, it's just too bad for the PrC.
 

hong said:


Nah. The OotBI is dumb, and a candidate for PrC with the worst flavour text evar. There's nothing wrong with giving out more archery feats, and if a PrC happens to get in the way, it's just too bad for the PrC.

Plus it's one of the weaker and less interesting abilities of the PrCl. Now, if it was a main/powerful ability of a prestige class, you might have problems. But this is house rules, so anything goes.
 

Vaxalon said:
You're stepping on the Order of the Bow Initiate here. It's not cool to take a PRC ability and make it into a feat, it dilutes the PRC.

You're assuming I'm using the prestige class.
 

hong said:
And besides, it's good to give characters without iterative attacks something to do with a full attack action.

However, both sets of feats (yours and mine) require a BAB of +6, which means that for anything besides a crossbow, they get iterative attacks...
 

Vanye said:
However, both sets of feats (yours and mine) require a BAB of +6, which means that for anything besides a crossbow, they get iterative attacks...

Notice that the feats I posted are "improved" versions of new actions. Anyone can make an aimed shot, even without the Improved Aimed Shot feat, and similarly they can make an all-out attack without the Improved AOA feat.
 

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