I just picked up the Player Core 2 yesterday, and started going through it...wow. Some fun changes were made! I like how Swashbucklers always have Precise Damage on, even when not in Panache; I like how Panache is a given (though for less time) even on a fail; my Investigator is going to start throwing his versatile vials for acid damage; I now have a serious hankering to to play a goblin bomber alchemist named Ozz-Burn who hates spiders.
What are the changes you appreciate the most?
What are the changes you appreciate the most?