freyar
Extradimensional Explorer
Here's the quote from the SRD:
Never mind the realism or not. Here's the question: I've bolded a parenthetical mentioning a 20d6 maximum for damage. Is that maximum (a) the max for the total amount of damage a falling object can do or (b) the max for the extra damage done for distance falling (so that a very heavy object could do more than 20d6 even if it falls only 10ft but cannot gain more than 20d6 extra damage from falling farther) or (c) something else entirely? I won't bias the discussion by saying what I think. Thanks!
SRD said:Just as characters take damage when they fall more than 10 feet, so too do they take damage when they are hit by falling objects.
Objects that fall upon characters deal damage based on their weight and the distance they have fallen.
For each 200 pounds of an object’s weight, the object deals 1d6 points of damage, provided it falls at least 10 feet. Distance also comes into play, adding an additional 1d6 points of damage for every 10-foot increment it falls beyond the first (to a maximum of 20d6 points of damage).
Objects smaller than 200 pounds also deal damage when dropped, but they must fall farther to deal the same damage. Use Table: Damage from Falling Objects to see how far an object of a given weight must drop to deal 1d6 points of damage.
(table)
For each additional increment an object falls, it deals an additional 1d6 points of damage. Objects weighing less than 1 pound do not deal damage to those they land upon, no matter how far they have fallen.
Never mind the realism or not. Here's the question: I've bolded a parenthetical mentioning a 20d6 maximum for damage. Is that maximum (a) the max for the total amount of damage a falling object can do or (b) the max for the extra damage done for distance falling (so that a very heavy object could do more than 20d6 even if it falls only 10ft but cannot gain more than 20d6 extra damage from falling farther) or (c) something else entirely? I won't bias the discussion by saying what I think. Thanks!