Quickleaf
Legend
I've just searched thru my PHB and DMG and haven't found any guidelines for the classic "dive/fall into water" beyond the standard falling rules (1d6 bludgeoning damage per 10 ft)...which obviously don't accommodate real life diving, much the less cinematic-style diving. Since I'm running a pirate-themed campaign, I'm pretty sure this will come up soon, so I wanted to come up with a solution before play.
So far, I am looking at the Mariner class from Dragon 107 IIRC, which has a detailed table for amount of damage dealt by a dive/fall into water given the height of the drop.
I'm curious, how would you handle this in 5e?
So far, I am looking at the Mariner class from Dragon 107 IIRC, which has a detailed table for amount of damage dealt by a dive/fall into water given the height of the drop.
I'm curious, how would you handle this in 5e?