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<blockquote data-quote="Orius" data-source="post: 9290424" data-attributes="member: 8863"><p>It's a shame the game hasn't made more use of the living statues as they're good constructs for use with low level adventures.</p><p></p><p></p><p></p><p>You could probably substitute giant weasels for giant ferrets though. Beware the gnomish weasel cavalry!</p><p></p><p></p><p></p><p>Yeah, the dragon rulers conflict with Bahamut and Tiamat as well as Io, so it's not surprising they didn't make it out of Classic D&D. The gemstone dragons have some overlap with other 2e dragons which is a bit unfortunate since the gemstone dragons are interesting in their own right. The gemstones have 6 varieties which are variants of the 5 chromatic dragons and the gold dragon. Two of them, the sapphire dragon and crystalline dragon overlap with two of the gem dragons though there's probably some mechanical differences. Then things get more obscure. The green variant is the jade dragon, and MC Annual 1 has a different jade dragon. Likewise, the gold variant, the amber dragon, conflicts with a different amber dragon from MC Annual 3. The red variant is the ruby dragon, but that conflicts with Sardior, the gem dragon ruler. That leaves the onyx dragon which is the only thing that isn't in conflict with something else.</p><p></p><p>Once one starts going down the rabbit hole of D&D monsters there's a lot of stuff that is similar or redundant. The gem and gemstone dragons are one thing. Or why did 3e's Miniature Handbook introduce the catfolk when it could have just converted tabaxi or rakastas? There's all the tons of dinosaurs older editions had. There's at least 3 different types of frog people, several types of squirrel monsters and evil trees, and that's just off the top of my head. </p><p></p><p>2e and 3e are probably the two most monster heavy editions in the game. 2e has the biggest core MM, 14 loose leaf MCs (not counting MC15 as that's more of a rogue's gallery), 10 softback MCs, plus everything from splats, accessories, and boxed sets. 3e has FIVE Monster Manuals, plus a Fiend Folio and Monsters of Faerun, plus stuff from various splats and adventures. And Dragon chugging along through both editions adding even more monsters as it goes along.</p><p></p><p>I think just about everything in the 1e MM did get a 2e conversion somewhere. Orcus is one of the only entry that I think was left out. The only other thing is one of the many many dinosaurs. FWIW, I believe Geryon did have stats listed in the late 2e adventure A Paladin in Hell.</p><p></p><p>Anyway, good reference. It'll probably help me keep track of some of these monsters too, though I'm mostly concerned with 2e and 3e stuff. (if you guys are interested, I'll put up a link to my monster database).</p></blockquote><p></p>
[QUOTE="Orius, post: 9290424, member: 8863"] It's a shame the game hasn't made more use of the living statues as they're good constructs for use with low level adventures. You could probably substitute giant weasels for giant ferrets though. Beware the gnomish weasel cavalry! Yeah, the dragon rulers conflict with Bahamut and Tiamat as well as Io, so it's not surprising they didn't make it out of Classic D&D. The gemstone dragons have some overlap with other 2e dragons which is a bit unfortunate since the gemstone dragons are interesting in their own right. The gemstones have 6 varieties which are variants of the 5 chromatic dragons and the gold dragon. Two of them, the sapphire dragon and crystalline dragon overlap with two of the gem dragons though there's probably some mechanical differences. Then things get more obscure. The green variant is the jade dragon, and MC Annual 1 has a different jade dragon. Likewise, the gold variant, the amber dragon, conflicts with a different amber dragon from MC Annual 3. The red variant is the ruby dragon, but that conflicts with Sardior, the gem dragon ruler. That leaves the onyx dragon which is the only thing that isn't in conflict with something else. Once one starts going down the rabbit hole of D&D monsters there's a lot of stuff that is similar or redundant. The gem and gemstone dragons are one thing. Or why did 3e's Miniature Handbook introduce the catfolk when it could have just converted tabaxi or rakastas? There's all the tons of dinosaurs older editions had. There's at least 3 different types of frog people, several types of squirrel monsters and evil trees, and that's just off the top of my head. 2e and 3e are probably the two most monster heavy editions in the game. 2e has the biggest core MM, 14 loose leaf MCs (not counting MC15 as that's more of a rogue's gallery), 10 softback MCs, plus everything from splats, accessories, and boxed sets. 3e has FIVE Monster Manuals, plus a Fiend Folio and Monsters of Faerun, plus stuff from various splats and adventures. And Dragon chugging along through both editions adding even more monsters as it goes along. I think just about everything in the 1e MM did get a 2e conversion somewhere. Orcus is one of the only entry that I think was left out. The only other thing is one of the many many dinosaurs. FWIW, I believe Geryon did have stats listed in the late 2e adventure A Paladin in Hell. Anyway, good reference. It'll probably help me keep track of some of these monsters too, though I'm mostly concerned with 2e and 3e stuff. (if you guys are interested, I'll put up a link to my monster database). [/QUOTE]
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