Whizbang Dustyboots
Gnometown Hero
My son is now getting interested in miniatures and playing "Dungeon" with battlemats. (He's played the board game and assumes that battlemats are more of the same, something I'm encouraging him in.)
I've got my eye on the various frogmen miniatures Reaper produces and, while I never much liked the bullywug back in the day, EverQuest's frogloks (and, more specifically, the Guk and Sebilis dungeons) and World of Warcraft's murlocs (who were pretty darn frog-like back in WarCraft III) have made me think those would be good humanoids for him and his mother to fight in our introductory D&D games. (He's at the stage where his imagination is causing him nightmares, so many other monsters have a potential to be a little too intense, but frog guys are inherently silly, even for those of us who've lost countless young characters to The Village of Hommlett's moathouse bridge).
For folks who have played either game, what are the essential elements of frogloks and murlocs? My goal is to make them a level 1 evil humanoid, suitable for filling a damp dungeon of their own or serving as the hench-frogs of various "boss fights" (the kid's growing up in the videogame era) like hags, lizard kings and naga later on.
(And bullywugs aren't in the SRD, annoyingly, so at worst, I may just reskin a skum, or use Green Ronin's Advanced Bestiary to make a goblin aquatic and then reskin that.)
Thanks in advance for your suggestions.
I've got my eye on the various frogmen miniatures Reaper produces and, while I never much liked the bullywug back in the day, EverQuest's frogloks (and, more specifically, the Guk and Sebilis dungeons) and World of Warcraft's murlocs (who were pretty darn frog-like back in WarCraft III) have made me think those would be good humanoids for him and his mother to fight in our introductory D&D games. (He's at the stage where his imagination is causing him nightmares, so many other monsters have a potential to be a little too intense, but frog guys are inherently silly, even for those of us who've lost countless young characters to The Village of Hommlett's moathouse bridge).
For folks who have played either game, what are the essential elements of frogloks and murlocs? My goal is to make them a level 1 evil humanoid, suitable for filling a damp dungeon of their own or serving as the hench-frogs of various "boss fights" (the kid's growing up in the videogame era) like hags, lizard kings and naga later on.
(And bullywugs aren't in the SRD, annoyingly, so at worst, I may just reskin a skum, or use Green Ronin's Advanced Bestiary to make a goblin aquatic and then reskin that.)
Thanks in advance for your suggestions.
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