Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
EN Publishing
Emeraldbeacon's Burning Sky (live game)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="emeraldbeacon" data-source="post: 8767634" data-attributes="member: 7032019"><p>As the heroes leave Torrent's temple, and debate their next moves, they find a man staring at them curiously. Explaining, with a degree of confusion on his face, that they were sought after by a woman in town, they thanked him for the notice, and entreated him to do as she asked, delivering a message to her. They trailed him to a home on the north shore, and watched him enter. With the aid of an Invisibility spell, the rogue approached, and watched through the rain-streaked windows as the man discussed his findings with three family members, and ultimately a fifth figure: a woman that matched the description of "Jess."</p><p></p><p>Jess, her suspicion piqued, began to look out the windows, her truesight revealing the rogue immediately. Signalling via Message that he'd been spotted, the team moved in... but not before he fell under Jezska's charms. As the bard went to the door, and was greeted by the family, pleasantries were exchanged, before Jezska told the commoners to kill them. An immediate shatter, in response, killed three of them, and left the last one bleeding out. Jezska removed her Hat of Disguise, revealing her plate armor and heavy weapons, then entered the fray. The fight was brief and bloody, with the entire team at risk of death, before another figure arrived: a woman, clad in the colors of the Aquiline Cross, descending via Celestial Giant Eagle to fend off the devil. Though things looked grim as even Laurabec went down, the tide turned, and as the Devil pleaded to not be killed, she was knocked unconscious.</p><p></p><p>After a brief bout of healing, Jezska was taken to the Lyceum for questioning. Secured within an Amberglass cell, she admits her own failure, and explains that death, for a Devil, is not just a trip home, but an agonizing unmaking and reconstitution; a simple banishment becomes a much better fate. In exchange for that kindness, she offers a wealth of information: What she was doing in the city, the extent of her network of mentally dominated people, and after some persuasion, the existence of a Ragesian Cell somewhere within the city, that has hijacked teleportation across the local realm. She also offers to serve the party, briefly, should they need her help in the future.</p><p></p><p>Spending a fitful night with this information, they return to the Lyceum the next day for the War Council, hearing the arguments of numerous individuals, and briefly starting some heated arguments, before they were charged to remain silent, or be removed from the council chambers. Everything settles down for a bit, until, after a particularly sharp dispute caused another round of shouting, the doors flew open, and a contingency of Shahalesti troops marched in, heralding the arrival of Shalosha, crown princess of her people. Announcing that she brings a fleet for Seaquen's protection, she extends her father's request: turn over control of Seaquen and the entire war effort.</p><p></p><p><strong>SESSION NOTES: </strong>The Bard's first question was, "Do I commit Greater War Crimes, or Lesser War Crimes?" At the moment, she does have a small degree of plausible deniability about their role in the death of 3 commoners and the destruction of their home... The Paladin also nearly got arrested in shouting down the Magistrate in the meeting, before I had to remind them that, despite the fact that they're the heroes of the campaign, at this point (level 5), they're basically <em>nobodies</em>, and <em>probably </em>shouldn't be interrupting a high level meeting like this... <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="emeraldbeacon, post: 8767634, member: 7032019"] As the heroes leave Torrent's temple, and debate their next moves, they find a man staring at them curiously. Explaining, with a degree of confusion on his face, that they were sought after by a woman in town, they thanked him for the notice, and entreated him to do as she asked, delivering a message to her. They trailed him to a home on the north shore, and watched him enter. With the aid of an Invisibility spell, the rogue approached, and watched through the rain-streaked windows as the man discussed his findings with three family members, and ultimately a fifth figure: a woman that matched the description of "Jess." Jess, her suspicion piqued, began to look out the windows, her truesight revealing the rogue immediately. Signalling via Message that he'd been spotted, the team moved in... but not before he fell under Jezska's charms. As the bard went to the door, and was greeted by the family, pleasantries were exchanged, before Jezska told the commoners to kill them. An immediate shatter, in response, killed three of them, and left the last one bleeding out. Jezska removed her Hat of Disguise, revealing her plate armor and heavy weapons, then entered the fray. The fight was brief and bloody, with the entire team at risk of death, before another figure arrived: a woman, clad in the colors of the Aquiline Cross, descending via Celestial Giant Eagle to fend off the devil. Though things looked grim as even Laurabec went down, the tide turned, and as the Devil pleaded to not be killed, she was knocked unconscious. After a brief bout of healing, Jezska was taken to the Lyceum for questioning. Secured within an Amberglass cell, she admits her own failure, and explains that death, for a Devil, is not just a trip home, but an agonizing unmaking and reconstitution; a simple banishment becomes a much better fate. In exchange for that kindness, she offers a wealth of information: What she was doing in the city, the extent of her network of mentally dominated people, and after some persuasion, the existence of a Ragesian Cell somewhere within the city, that has hijacked teleportation across the local realm. She also offers to serve the party, briefly, should they need her help in the future. Spending a fitful night with this information, they return to the Lyceum the next day for the War Council, hearing the arguments of numerous individuals, and briefly starting some heated arguments, before they were charged to remain silent, or be removed from the council chambers. Everything settles down for a bit, until, after a particularly sharp dispute caused another round of shouting, the doors flew open, and a contingency of Shahalesti troops marched in, heralding the arrival of Shalosha, crown princess of her people. Announcing that she brings a fleet for Seaquen's protection, she extends her father's request: turn over control of Seaquen and the entire war effort. [B]SESSION NOTES: [/B]The Bard's first question was, "Do I commit Greater War Crimes, or Lesser War Crimes?" At the moment, she does have a small degree of plausible deniability about their role in the death of 3 commoners and the destruction of their home... The Paladin also nearly got arrested in shouting down the Magistrate in the meeting, before I had to remind them that, despite the fact that they're the heroes of the campaign, at this point (level 5), they're basically [I]nobodies[/I], and [I]probably [/I]shouldn't be interrupting a high level meeting like this... ;) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
EN Publishing
Emeraldbeacon's Burning Sky (live game)
Top