Elminster and immunity to Time Stop

Felix

Explorer
I was tossing this idea around the gaming table the other day and thought you all might like it...

Time Stop is a Personal range spell. You don't cast it at someone, nor do you really affect someone else with the spell... you just speed yourself up really fast. As such, there is no area of affect; you are sped up relative to the rest of the friggin plane, if not to other planes as well.

Elminster is immune to this bloody spell. Meaning that no other mages gain an advantage over him. This can mean one of two things:
a) The spell does not function, to dis-allow any other mages to get the drop on Elminster.
b) Elminster is sped up and exists in the same time stream as the Time Stopped mage.

Immunities don't counterspell things that arn't cast against them, so option a) can be thrown out fairly easily. Which leaves us with b). Elminster is sped up when someone else casts Time Stop. But, like I said earlier, a mage is sped up relative to at least the plane of existance they're on, so no matter where this Time Stopping mage is on Faerun, Elminster will be immune to his spell.

Time Stop is a great spell, and I think it's a spell that any 9th spell level caster will want to get his hands on. So what you'd expect is a lot of 17th level and up characters to have this spell on their books. And in Faerun, to say nothing of the rest of Toril, you can't swing a dead cat by the tail without hitting a 17th-level-or-higher caster.

The Thrust: How annoying must it be for Elminster to be going along, minding his own (and everyone else's) business, when suddenly everyone and everything around him stops, and he's standing there, waiting for time to catch up so he can continue his conversation?



Bob the Butcher: Well Mr. Elminster, sir, I have your order ready but I wo--

Elminster: Oh, for crying out loud... some punk is stopping time. Arrgh! *taps foot*

...1d4+1 rounds later...

Bob the Butcher: --uldn't try cooking it until it's been seas--

Elminster: ARRRRRGHHH! Kill the mage already!

:)
 

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In many custom epic-writeups Elminster has the epic feat Spell Stowaway (Time Stop), which does exactly that: If a time stop is cast within 300ft of him, he gains the benefits of it as well.
 


If you really wanted to, you could assume thanks to some Epic spells or the like he has a Contingent Time Stop himself (in addition to Elminster's Evasion and his other Contingent effects), that goes off anytime anyone casts Time Stop near him.

In 2e he was Immune to Time Stop as part of his Chosen of Mystra benefits (I think that's where he got it), and I know it came up in the fiction at least once (I wish I could remember, it might be in the novels, maybe in an old issue of Dragon) where some other Wizard casts Time Stop near Elminster and he's standing there after he casts it and everyone else freezes saying Hello.

2e Time Stop also worked completely differently, it really did completely stop Time except for the caster, within it's 15 ft. Radius area of effect. You could do anything you want to anyone else in that time, it wasn't that others were immune to your spells and attacks for that time or being unable to move/harm other beings, objects and creatures, so it really was an "I win" spell in 2e, so the plot device Narrator of the Realms kinda had to have that to survive against any other 18th level or higher Wizard.
 


In the "The Wizards' Three" article in Dragon #219 (this took place under 2E) there's a great segment where an enemy wizard tries to use time stop to her advantage, but Elminster already has another spell active that allows him to also be able to act in the stopped time. It's called temporal freedom, and its detailed in the article. It's a great idea, even though the spell mechanics work differently in 3.5E.
 

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