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D&D Older Editions
Edition Experience - Did/Do you Play 3rd Edtion D&D? How Was/Is it?
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<blockquote data-quote="Voadam" data-source="post: 9259415" data-attributes="member: 2209"><p>Frequent problem of many people reporting it. There are plenty of people reporting such issues.</p><p></p><p>I have been in games where players playing combatant rogues were frustrated at their combat ineffectiveness, I have been in games where differences in character power based on build was extremely noticeable and a negative, where out of combat effectiveness was highly dependent on specific build leading players to consciously back off from participation when they would have preferred to be involved, and the frustrations of high level combat with shifting knock on effects from buffs and debuffs. Or frustrations with the fiddlyness of a lot of mechanics and builds. I have chosen not to play certain options based on the inherent issues with those designs.</p><p></p><p>The complaints about 3e are not theoretical, you are discounting multiple actual people reporting first hand experience and insisting on your own first hand experience based on how you don't play with the same play goals or play style.</p><p></p><p>I believe you when you say the imbalances or fiddlyness or other design issues did not matter to you and your group and your play style since 3e came out, it has to me and to others.</p></blockquote><p></p>
[QUOTE="Voadam, post: 9259415, member: 2209"] Frequent problem of many people reporting it. There are plenty of people reporting such issues. I have been in games where players playing combatant rogues were frustrated at their combat ineffectiveness, I have been in games where differences in character power based on build was extremely noticeable and a negative, where out of combat effectiveness was highly dependent on specific build leading players to consciously back off from participation when they would have preferred to be involved, and the frustrations of high level combat with shifting knock on effects from buffs and debuffs. Or frustrations with the fiddlyness of a lot of mechanics and builds. I have chosen not to play certain options based on the inherent issues with those designs. The complaints about 3e are not theoretical, you are discounting multiple actual people reporting first hand experience and insisting on your own first hand experience based on how you don't play with the same play goals or play style. I believe you when you say the imbalances or fiddlyness or other design issues did not matter to you and your group and your play style since 3e came out, it has to me and to others. [/QUOTE]
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