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Edition Experience - Did/Do you Play 3rd Edtion D&D? How Was/Is it?
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<blockquote data-quote="Alzrius" data-source="post: 9257083" data-attributes="member: 8461"><p>Minor digression, but my favorite take on the 3.X sorcerer was in <a href="https://drivethrurpg.com/product/25720/Octavirate-Expansions-Feared-and-Hated?affiliate_id=820" target="_blank"><em>Octavirate Expansions: Feared and Hated</em></a> (affiliate link), which was a short third-party supplement that played up the idea of sorcerers being outcasts that was present in WotC's 3.X material, but never really played up.</p><p></p><p>In this case, the book pushes that angle by introducing some new flaws and spelltouched feats (both from <a href="https://www.d20srd.org/indexes/variantBuildingCharacters.htm" target="_blank"><em>Unearthed Arcana</em></a>) that highlight the bodily nature of the sorcerer's magic, such as them having a freakish appearance and potential random discharges of magic, but also being able to use certain minor magical effects without actually casting a spell.</p><p></p><p>It also introduced a variant sorcerer class, the bloodbound sorcerer, that had a spell list which was curated around a particular theme, such as plants, lightning, speed, etc. These were the only spells a bloodbound sorcerer could pick their "spells known" from, making them much more focused than wizards. Overall, I really liked how it pushed the flavor of the class forward (i.e. sorcerers as freaks, similar to mutants in Marvel Comics) compared to WotC's presentation.</p></blockquote><p></p>
[QUOTE="Alzrius, post: 9257083, member: 8461"] Minor digression, but my favorite take on the 3.X sorcerer was in [URL='https://drivethrurpg.com/product/25720/Octavirate-Expansions-Feared-and-Hated?affiliate_id=820'][I]Octavirate Expansions: Feared and Hated[/I][/URL] (affiliate link), which was a short third-party supplement that played up the idea of sorcerers being outcasts that was present in WotC's 3.X material, but never really played up. In this case, the book pushes that angle by introducing some new flaws and spelltouched feats (both from [URL='https://www.d20srd.org/indexes/variantBuildingCharacters.htm'][I]Unearthed Arcana[/I][/URL]) that highlight the bodily nature of the sorcerer's magic, such as them having a freakish appearance and potential random discharges of magic, but also being able to use certain minor magical effects without actually casting a spell. It also introduced a variant sorcerer class, the bloodbound sorcerer, that had a spell list which was curated around a particular theme, such as plants, lightning, speed, etc. These were the only spells a bloodbound sorcerer could pick their "spells known" from, making them much more focused than wizards. Overall, I really liked how it pushed the flavor of the class forward (i.e. sorcerers as freaks, similar to mutants in Marvel Comics) compared to WotC's presentation. [/QUOTE]
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