I think this is it...
BOZ said:
ahh... search?

climb, jump, swim...
oh don't even go there!!

... I just realized I bumped the skill points from 33 to 44 because I bumped the int from 4 to 6!!! DUH!
as a dragon with a 4 int the dragonnel would have 12 skill points at 1 HD, then 21 more skill points ... so 33 is right. ... but since I muffed it already, I'll keep it that way.
but since I made it a dragon, I decided to go down in HD and size to get a hatchling.
Hatchling=small (1HD)
very young-Juv=medium(2-4HD)
adults=large(5-7HD)
Old=huge(8HD)
*age category is not same as dragons, it's just a benchmark from hatching to full grown*
skill points are assigned per age category, and are gained as a normal character would ... I used int as the bump stat (2 points from 4HD and 8HD), which gives a whole 1 extra skill point (34 total). Listen (8), Spot (8), Survival (7), Jump (11) (thanks boz!, also since I made it a dragon it will have the crush attack when it reaches huge size ... jump becomes more useful).
also fudged some of the change in size mods, otherwise I'd have a 1 HD hatchling dragon with a 1 str! ... there's a big jump in abilities from Large size to Huge size, I guess there's a pretty painful growth stage.
sooo ... what about carrying capacity, I know/assume:
it's a Huge quadruped (not biped) creature, so the light load is x6 or 1,038 lbs (not 519 listed in ToH).