orangefruitbat
Adventurer
The PCs will likely be battling a beholder this week, and I want to understand how its anti-magic cone works. The MM states that "at the start of each of its turns, the beholder decides which way the cone faces and whether the cone is active. The area works against the beholder's own eye rays". I just find it kind of wierd that this happens at the start of the beholder's turn.
Say the beholder decides to activate its cone, pointing due south. That part is clear. But what happens when it moves or rotates Does that change the location or direction of the cone? Or do you simply determine where the cone is at the beginning of the round, and then the beholder's later movement is irrelevant?
Say the beholder decides to activate its cone, pointing due south. That part is clear. But what happens when it moves or rotates Does that change the location or direction of the cone? Or do you simply determine where the cone is at the beginning of the round, and then the beholder's later movement is irrelevant?