Pielorinho
Iron Fist of Pelor
We're desperately trying to prove an evil conspiracy in our game, and one of our main pieces of evidence is the corpse of one of the conspirators. Under a Charm-influenced interrogation, he confessed to being in the conspiracy and told us who his superiors and inferiors were, but the confession, due to a magical oath he'd taken, killed him.
The city guards are willing to interrogate the corpse with Speak with Dead, but obviously his corpse isn't going to be happy about giving up his allies, especially without the influence of a Charm spell (which doesn't work on corpses, anyway).
The corpse may resist the spell by succeeding on a will save; my question is whether a failed Will save compels it to answer questions honestly. If not, is there any way we can compel honest answers from it?
Text of spell:
Daniel
The city guards are willing to interrogate the corpse with Speak with Dead, but obviously his corpse isn't going to be happy about giving up his allies, especially without the influence of a Charm spell (which doesn't work on corpses, anyway).
The corpse may resist the spell by succeeding on a will save; my question is whether a failed Will save compels it to answer questions honestly. If not, is there any way we can compel honest answers from it?
Text of spell:
You grant the semblance of life and intellect to a corpse, allowing it to answer several questions that you put to it. You may ask one question per two caster levels. Unasked questions are wasted if the duration expires. The corpse’s knowledge is limited to what the creature knew during life, including the languages it spoke (if any). Answers are usually brief, cryptic, or repetitive. If the creature’s alignment was different from yours, the corpse gets a Will save to resist the spell as if it were alive.
If the corpse has been subject to speak with dead within the past week, the new spell fails. You can cast this spell on a corpse that has been deceased for any amount of time, but the body must be mostly intact to be able to respond. A damaged corpse may be able to give partial answers or partially correct answers, but it must at least have a mouth in order to speak at all.
This spell does not let you actually speak to the person (whose soul has departed). It instead draws on the imprinted knowledge stored in the corpse. The partially animated body retains the imprint of the soul that once inhabited it, and thus it can speak with all the knowledge that the creature had while alive. The corpse, however, cannot learn new information.
Indeed, it can’t even remember being questioned.
Daniel