This past session I got into quite an argument with my players over the above question. The 3.5 DMG (p. 303 I believe) goes through clear rules on what happens when a heavy object falls on you (i.e. how to calculate damage). However, it says nothing about any way to avoid this damage, or that the damage is anything but automatic. Given the lack of any mention of avoiding the damage, I ruled at the time that there was no way, per RAW, to avoid this damage.
After the session my players essentially threatened me with how they can abuse this ruling to make automatic attacks against enemies with falling objects. Anyway, after much arguing I agreed that there is precedent for avoiding such damage in the form of falling block traps. In the case of such traps the falling blocks make an attack roll, and the total attack roll is determined by the trap builder.
My bottom-line question is, is there RAW that addresses if and how one can avoid damage from falling objects? If not, should I house-rule it? What would be a good house-rule for it? Should I have objects make an attack roll, and if so, what should the attack roll modifier be (and why)?
Thanks,
Atavar
After the session my players essentially threatened me with how they can abuse this ruling to make automatic attacks against enemies with falling objects. Anyway, after much arguing I agreed that there is precedent for avoiding such damage in the form of falling block traps. In the case of such traps the falling blocks make an attack roll, and the total attack roll is determined by the trap builder.
My bottom-line question is, is there RAW that addresses if and how one can avoid damage from falling objects? If not, should I house-rule it? What would be a good house-rule for it? Should I have objects make an attack roll, and if so, what should the attack roll modifier be (and why)?
Thanks,
Atavar