Emerikol
Legend
I've signed up for Worldographer 2025. I've been a supporter all the way back to when it was called Hexographer. I don't work for them or have an ownership.
So here is some questions because I'm curious how you all think?
1. How important is the ability to randomly generate vs just make a map manually?
2. Is the prettiness of the map really important? I've been wondering if maybe a more lightweight tool for pretty player maps would make sense. I think Worldographer is great for knowing where things are at and keep track of nations etc...
3. Do you all like making battlemats? Traditionally I've used a big marker board for drawing battlegrounds. Not sure printing battlemats is worth the effort.
4. Is your map making tool driven by your VTT? I've been thinking about maybe looking into a VTT (e.g. Foundry) as I have some old friends more distant now. We might have a nostalgia game for old times sake.
5. Do you use a mapmaker for worlds, regions, small scale, dungeons, cities, towns?
So I'm just trying to stir up some creative thoughts about how we design our campaign worlds.
So here is some questions because I'm curious how you all think?
1. How important is the ability to randomly generate vs just make a map manually?
2. Is the prettiness of the map really important? I've been wondering if maybe a more lightweight tool for pretty player maps would make sense. I think Worldographer is great for knowing where things are at and keep track of nations etc...
3. Do you all like making battlemats? Traditionally I've used a big marker board for drawing battlegrounds. Not sure printing battlemats is worth the effort.
4. Is your map making tool driven by your VTT? I've been thinking about maybe looking into a VTT (e.g. Foundry) as I have some old friends more distant now. We might have a nostalgia game for old times sake.
5. Do you use a mapmaker for worlds, regions, small scale, dungeons, cities, towns?
So I'm just trying to stir up some creative thoughts about how we design our campaign worlds.