Discworld's Headed For A Million Dollars!

Terry Pratchett's Discworld RPG: Adventures in Ankh-Morpork--say that 3 times quickly!

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Launched on Kickstarter just a few hours ago, and already over half a million dollars, Terry Pratchett's Discworld RPG: Adventures in Ankh-Morpork (now that's a mouthful!) looks certain be be the next million-dollar TTRPG Kickstarter.

For £50 you can pick up the core rulebook and dice, or for £100 the full set for gamemasters (with cheaper PDF equivalents, of course).

The game is powered by Modiphius's brand new Narrativium system, which is a rules-lite narrative game system based around telling silly stories; it doesn't feature combat rules, choosing to place the emphasis on storytelling rather than mechanics.

As with most million-dollar Kickstarters, there's a ton of fun add-ons--dice, collector's editions, an adventure book, a dice tray, and more.

You can also watch a livestream of the game being played or grab the official quickstart for free.

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overgeeked

B/X Known World
The tier structure is baffling and shipping to the US is atrocious.

Tucked away is this bit: “The books and accessories in this Kickstarter are exclusive to the backers of this project, and a different - designed for retail - offering will be available for retailers after this project is fulfilled, including a digest rulebook and starter set.”

Might have to wait for those products.
 

Whizbang Dustyboots

Gnometown Hero
Wish they had a system neutral world book.
Check Amazon. There's an encyclopedia-style book (the older ones were published before the final book came out, FYI), an Ankh-Morpork book, a general Discworld book, a Tiffany Aching sourcebook and I think other regional books*. And there are two books that collect the ephemera from things like Nanny Ogg's cookbook into two nice volumes.

You are more than covered.

* I checked. There are Lancre and Death's Domain "mapps," although getting them in physical form appears to be harder. Hopefully they'll bundle all these "mapps" into a single omnibus volume.
 
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Whizbang Dustyboots

Gnometown Hero
The tier structure is baffling and shipping to the US is atrocious.

Tucked away is this bit: “The books and accessories in this Kickstarter are exclusive to the backers of this project, and a different - designed for retail - offering will be available for retailers after this project is fulfilled, including a digest rulebook and starter set.”

Might have to wait for those products.
That said, a special Kidby cover with gold-edged pages and at least two ribbon bookmarks is pretty sweet. If people can swing it -- and this is shaping up to be a very expensive month for crowdfunded RPGs -- this edition seems amazing. (And again, it's remarkable that other companies can offer bells and whistles that the company that benefits the most from economies of scale can't or won't.)
 

overgeeked

B/X Known World
That said, a special Kidby cover with gold-edged pages and at least two ribbon bookmarks is pretty sweet. If people can swing it -- and this is shaping up to be a very expensive month for crowdfunded RPGs -- this edition seems amazing.
Oh, yeah. There's a lot of great stuff on offer. It just wildly expensive. I mean $82 for a thin hardback and a set of dice. Yikes. (Yes, that includes shipping.) And that's the cheapest physical tier. And you don't even get the rest of the books as PDFs for that. You have to shell out another $52 for the rest of the PDFs. I'd rather wait for the later products to be already shipped and available locally or via an online retailer with reasonable shipping.
(And again, it's remarkable that other companies can offer bells and whistles that the company that benefits the most from economies of scale can't or won't.)
It's pure greed. The economy of scale helps them make more money, but instead of making a better product (either game design or physical production), they simply pocket the difference. Gotta make the shareholders happy.
 


Celebrim

Legend
I can't imagine Disc World as a functional RPG setting, but then again Toon was a thing.

But then again, I never played Toon.

But then again, if you are going to go this route, it seems to me that Toon is perfectly functional here. Certainly, "If it is funny, then it happens", should be a rule.

The underlying problem with such games is that they only work with a player group composed entirely of stand up comedians. Humor isn't an ingredient that just magically appears out of a rule set. You can't say, "And it was funny" and it be funny. At least, not more than once.
 

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