Joshua Randall
Legend
I'd like to have a discussion about the relative merits of the combat form feats from the Player's Handbook II. To facilitate that discussion, here is a brief rundown of what they do -- full details in the PH2, pages 86-88.
Combat Focus
Prereq: Wis 13
Benefit: 1st time you make a successful attack during an encounter, you gain your combat focus (CF). Can maintain it for 10 rds, +1 add'l rd per combat form feat you have other than this one. Can only gain CF once per encounter.
While maintaining CF, +2 Will. If you have 3+ combat form feats, +4 Will.
Combat Focus is the base feat. It and Wis 13 are pre-requisites for all of the others, with additional pre-reqs specified below.
Here are the other combat form feats:
Combat Stability
Prereq: BAB +3
Benefit: +4 to resist bull rush, disarm, grapple, overrun, trip. [Note: this does not say "while maintaining CF".] If you have 3+ combat form feats, +8.
Combat Defense
Prereq: Dex 13, Dodge, BAB +6
Benefit: While maintaining CF, can change Dodge target as immed action. If you have 3+ combat form feats, add'l +1 dodge bonus to AC vs. Dodge target.
Combat Vigor
Prereq: BAB +9
Benefit: While maintaining CF, fast healing 2. Lose this benefit when CF ends. If you have 3+ combat form feats, fast healing 4.
Combat Awareness
Prereq: Blind-Fight, BAB +12
Benefit: While maintaining CF, learn current hp of each adjacent foe & ally. If you have 3+ combat form feats, blindsight 5 ft.
Combat Strike
Prereq: any two other combat form feats, BAB +15
Benefit: If you choose to end your CF as swift action, gain bonus on attacks/damage equal to total number of combat form feats for rest of your current turn. Immediately lose all benefits of combat form feats that affect you only while you are maintaining CF.
Combat Focus
Prereq: Wis 13
Benefit: 1st time you make a successful attack during an encounter, you gain your combat focus (CF). Can maintain it for 10 rds, +1 add'l rd per combat form feat you have other than this one. Can only gain CF once per encounter.
While maintaining CF, +2 Will. If you have 3+ combat form feats, +4 Will.
Combat Focus is the base feat. It and Wis 13 are pre-requisites for all of the others, with additional pre-reqs specified below.
Here are the other combat form feats:
Combat Stability
Prereq: BAB +3
Benefit: +4 to resist bull rush, disarm, grapple, overrun, trip. [Note: this does not say "while maintaining CF".] If you have 3+ combat form feats, +8.
Combat Defense
Prereq: Dex 13, Dodge, BAB +6
Benefit: While maintaining CF, can change Dodge target as immed action. If you have 3+ combat form feats, add'l +1 dodge bonus to AC vs. Dodge target.
Combat Vigor
Prereq: BAB +9
Benefit: While maintaining CF, fast healing 2. Lose this benefit when CF ends. If you have 3+ combat form feats, fast healing 4.
Combat Awareness
Prereq: Blind-Fight, BAB +12
Benefit: While maintaining CF, learn current hp of each adjacent foe & ally. If you have 3+ combat form feats, blindsight 5 ft.
Combat Strike
Prereq: any two other combat form feats, BAB +15
Benefit: If you choose to end your CF as swift action, gain bonus on attacks/damage equal to total number of combat form feats for rest of your current turn. Immediately lose all benefits of combat form feats that affect you only while you are maintaining CF.