This question came up last night in our game when my evil cleric cast desecrate, then animate dead.
From the desecrate spell description in the 3.5 SRD:
How do you interpret this?
From the desecrate spell description in the 3.5 SRD:
So to properly desecrate an area, is the altar, shrine or permanent fixture required to create double the normal amount of undead? Our DM seemed to think yes, most players no, and I can see either interpretation as valid.If the desecrated area contains an altar, shrine, or other permanent fixture dedicated to your deity or aligned higher power, the modifiers given above are doubled (–6 profane penalty on turning checks, +2 profane bonus and +2 hit points per HD for undead in the area).
Furthermore, anyone who casts animate dead within this area may create as many as double the normal amount of undead (that is, 4 HD per caster level rather than 2 HD per caster level).
How do you interpret this?