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Demetrios1453 Plays the Gold Box Games
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<blockquote data-quote="Demetrios1453" data-source="post: 9287149" data-attributes="member: 6801060"><p><strong><em>Pool of Radiance </em>(Part 18): Mendor's Library (Part 2)</strong></p><p></p><p>So, sick of searching for books, we go back down the hallway west, and then turn south at the main intersection. Going into the first door on our right:</p><p></p><p>[ATTACH=full]351265[/ATTACH]</p><p></p><p>We get the same message when entering the room directly across the hallway.</p><p></p><p>So we move further down, and go through another doorway on the right:</p><p></p><p>[ATTACH=full]351266[/ATTACH]</p><p></p><p>Doesn't sound like a fun place to go explore (and it isn't, there's green slime in the swampy area). So we head back and continue looking inside the building. We enter a larger room to the south:</p><p></p><p>[ATTACH=full]351267[/ATTACH]</p><p></p><p>And, again, go through the doorway on the right:</p><p></p><p>[ATTACH=full]351268[/ATTACH]</p><p></p><p>Hmm, it may be time to search those remains.</p><p></p><p>[ATTACH=full]351269[/ATTACH]</p><p>[ATTACH=full]351270[/ATTACH]</p><p>[ATTACH=full]351271[/ATTACH]</p><p></p><p>Three healing potions. We'll give one to each of our frontliners in case of emergency.</p><p></p><p>And that gives us enough XP for some leveling!</p><p></p><p>[ATTACH=full]351272[/ATTACH]</p><p>[ATTACH=full]351274[/ATTACH]</p><p>[ATTACH=full]351275[/ATTACH]</p><p></p><p>With some new spell slots available for Brother Baltor, we'll rest.</p><p></p><p>[ATTACH=full]351277[/ATTACH]</p><p>[ATTACH=full]351278[/ATTACH]</p><p></p><p>Topped off with HP and spells, we cross the main room and go through a doorway to the east.</p><p></p><p>[ATTACH=full]351279[/ATTACH]</p><p>[ATTACH=full]351280[/ATTACH]</p><p>[ATTACH=full]351369[/ATTACH]</p><p>[ATTACH=full]351282[/ATTACH]</p><p></p><p>OK, we'll be nice. (One thing I do like about these games is that there are times where it's better to talk than fight, which was fairly uncommon back at this point in CRPG history).</p><p></p><p>[ATTACH=full]351283[/ATTACH]</p><p>[ATTACH=full]351284[/ATTACH]</p><p></p><p>(Oddly enough, this isn't a map of this area, like they claim, but of the Cadorna Textile House one zone over. It will still come in handy in the relatively near future).</p><p></p><p>After letting the kobolds go, we leave the room and move to the southeastern corner of the main room. Oddly, we didn't notice something the whole time we've been going back and forth through it:</p><p></p><p>[ATTACH=full]351285[/ATTACH]</p><p></p><p>We click "Parlay" a few times, and get some mad ramblings in return:</p><p></p><p>[ATTACH=full]351287[/ATTACH]</p><p>[ATTACH=full]351288[/ATTACH]</p><p>[ATTACH=full]351290[/ATTACH]</p><p></p><p>Well, perhaps there's some kernel of truth buried in all that, concerning whatever drove him mad?</p><p></p><p>[ATTACH=full]351291[/ATTACH]</p><p></p><p>Um. No.</p><p></p><p>[ATTACH=full]351294[/ATTACH]</p><p></p><p>And off he goes. And good thing too, since if you let him join you, he has zero morale in battle, and then will start attacking random people once you get back to the city. Best he goes now.</p><p></p><p>We go into the door on the left.</p><p></p><p>[ATTACH=full]351295[/ATTACH]</p><p></p><p>Let's search a bit.</p><p></p><p>[ATTACH=full]351296[/ATTACH]</p><p></p><p>I mean, we've seen lots of books here. But sure, if this one is being specifically pointed out...</p><p></p><p>[ATTACH=full]351297[/ATTACH]</p><p></p><p>Oh, it's a <em>special </em>book!</p><p></p><p>[ATTACH=full]351298[/ATTACH]</p><p>[ATTACH=full]351299[/ATTACH]</p><p>[ATTACH=full]351300[/ATTACH]</p><p></p><p>A very special book indeed! This is the CON raising book, and it's the only permanent stat-increasing item in all the games (why they didn't scatter one more or even a few in some of the higher level games is beyond me, as they would have fit nicely there, but that was their prerogative). I'm not going to do anything with it now, as successfully using it is a bit tricky and time consuming, so we'll come back to it once we're safely back in town.</p><p></p><p>We search around a bit more:</p><p></p><p>[ATTACH=full]351301[/ATTACH]</p><p>[ATTACH=full]351302[/ATTACH]</p><p></p><p>How exciting! 0 XP!</p><p></p><p>[ATTACH=full]351303[/ATTACH]</p><p></p><p>I guess we'll take it.</p><p></p><p>Well, the central area fully explored, it's time to go to the western stacks and see what we can find there!</p><p></p><p>[ATTACH=full]351304[/ATTACH]</p><p>[ATTACH=full]351305[/ATTACH]</p><p></p><p>After a few circuits, we give up on this section (and for good reason, there's nothing to find here), and head to the fourth and final book room. Perhaps we'll find something exciting there?</p><p></p><p>[ATTACH=full]351306[/ATTACH]</p><p></p><p>Rhetoric. Doesn't sound particularly exciting, or with high potential to find something interesting. However...</p><p></p><p>[ATTACH=full]351307[/ATTACH]</p><p></p><p>Uh, this was not the excitement we were looking for! Approaching it doesn't improve its mood...</p><p></p><p>[ATTACH=full]351308[/ATTACH]</p><p>[ATTACH=full]351309[/ATTACH]</p><p></p><p>And, oops, I forgot to get mirrors from the shop (I remembered about halfway through the Slums and just decided to push forward, even though knew this was coming up). We'll just have to brute force it - there are six of us, and just one of it.</p><p></p><p>[ATTACH=full]351310[/ATTACH]</p><p></p><p>Whew, lucked out there. It would have been no fun dragging a stone statue back to one of the temples.</p><p></p><p>[ATTACH=full]351311[/ATTACH]</p><p></p><p>That much XP means likely magic!</p><p></p><p>[ATTACH=full]351312[/ATTACH]</p><p>[ATTACH=full]351313[/ATTACH]</p><p></p><p>Not bad. I originally give Buffy the cloak...</p><p></p><p>[ATTACH=full]351314[/ATTACH]</p><p>[ATTACH=full]351315[/ATTACH]</p><p></p><p>...but decide that Brother Baltor is the one who was getting hit a lot, so he could benefit from the lower AC, being in the front line. Baroness Bella keeps the giant strength potion, while Buffy gets the healing. As for the scroll...</p><p></p><p>[ATTACH=full]351316[/ATTACH]</p><p></p><p>Hmm, that's very powerful for such low levels. Could the game be trying to tell us something here?</p><p></p><p>We move around the Rhetoric section, but we don't even get a snarky message about how boring it is:</p><p></p><p>[ATTACH=full]351317[/ATTACH]</p><p></p><p>There's obviously nothing to find here, so it's time to head out and hopefully get our well-earned reward.</p><p></p><p>[ATTACH=full]351318[/ATTACH]</p><p></p><p>Surely there's nothing more to worry about as we head back to town!</p><p></p><p>[ATTACH=full]351319[/ATTACH]</p><p></p><p>Oh-oh...</p><p></p><p>(But that battle is for next time!)</p></blockquote><p></p>
[QUOTE="Demetrios1453, post: 9287149, member: 6801060"] [B][I]Pool of Radiance [/I](Part 18): Mendor's Library (Part 2)[/B] So, sick of searching for books, we go back down the hallway west, and then turn south at the main intersection. Going into the first door on our right: [ATTACH type="full" alt="Screenshot 2024-03-10 212220.png"]351265[/ATTACH] We get the same message when entering the room directly across the hallway. So we move further down, and go through another doorway on the right: [ATTACH type="full" alt="Screenshot 2024-03-10 212251.png"]351266[/ATTACH] Doesn't sound like a fun place to go explore (and it isn't, there's green slime in the swampy area). So we head back and continue looking inside the building. We enter a larger room to the south: [ATTACH type="full" alt="Screenshot 2024-03-10 212315.png"]351267[/ATTACH] And, again, go through the doorway on the right: [ATTACH type="full" alt="Screenshot 2024-03-10 212400.png"]351268[/ATTACH] Hmm, it may be time to search those remains. [ATTACH type="full" alt="Screenshot 2024-03-10 212415.png"]351269[/ATTACH] [ATTACH type="full" alt="Screenshot 2024-03-10 212430.png"]351270[/ATTACH] [ATTACH type="full" alt="Screenshot 2024-03-10 212446.png"]351271[/ATTACH] Three healing potions. We'll give one to each of our frontliners in case of emergency. And that gives us enough XP for some leveling! [ATTACH type="full" alt="Screenshot 2024-03-10 212511.png"]351272[/ATTACH] [ATTACH type="full" alt="Screenshot 2024-03-10 212518.png"]351274[/ATTACH] [ATTACH type="full" alt="Screenshot 2024-03-10 212522.png"]351275[/ATTACH] With some new spell slots available for Brother Baltor, we'll rest. [ATTACH type="full" alt="Screenshot 2024-03-10 212540.png"]351277[/ATTACH] [ATTACH type="full" alt="Screenshot 2024-03-10 212652.png"]351278[/ATTACH] Topped off with HP and spells, we cross the main room and go through a doorway to the east. [ATTACH type="full" alt="Screenshot 2024-03-10 212909.png"]351279[/ATTACH] [ATTACH type="full" alt="Screenshot 2024-03-10 212917.png"]351280[/ATTACH] [ATTACH type="full"]351369[/ATTACH] [ATTACH type="full" alt="Screenshot 2024-03-10 212932.png"]351282[/ATTACH] OK, we'll be nice. (One thing I do like about these games is that there are times where it's better to talk than fight, which was fairly uncommon back at this point in CRPG history). [ATTACH type="full" alt="Screenshot 2024-03-10 212942.png"]351283[/ATTACH] [ATTACH type="full" alt="Screenshot 2024-03-10 213000.png"]351284[/ATTACH] (Oddly enough, this isn't a map of this area, like they claim, but of the Cadorna Textile House one zone over. It will still come in handy in the relatively near future). After letting the kobolds go, we leave the room and move to the southeastern corner of the main room. Oddly, we didn't notice something the whole time we've been going back and forth through it: [ATTACH type="full" alt="Screenshot 2024-03-10 213057.png"]351285[/ATTACH] We click "Parlay" a few times, and get some mad ramblings in return: [ATTACH type="full" alt="Screenshot 2024-03-10 213151.png"]351287[/ATTACH] [ATTACH type="full" alt="Screenshot 2024-03-10 213204.png"]351288[/ATTACH] [ATTACH type="full" alt="Screenshot 2024-03-10 213228.png"]351290[/ATTACH] Well, perhaps there's some kernel of truth buried in all that, concerning whatever drove him mad? [ATTACH type="full" alt="Screenshot 2024-03-10 213134.png"]351291[/ATTACH] Um. No. [ATTACH type="full" alt="Screenshot 2024-03-10 213245.png"]351294[/ATTACH] And off he goes. And good thing too, since if you let him join you, he has zero morale in battle, and then will start attacking random people once you get back to the city. Best he goes now. We go into the door on the left. [ATTACH type="full" alt="Screenshot 2024-03-10 213255.png"]351295[/ATTACH] Let's search a bit. [ATTACH type="full" alt="Screenshot 2024-03-10 213411.png"]351296[/ATTACH] I mean, we've seen lots of books here. But sure, if this one is being specifically pointed out... [ATTACH type="full" alt="Screenshot 2024-03-10 213423.png"]351297[/ATTACH] Oh, it's a [I]special [/I]book! [ATTACH type="full" alt="Screenshot 2024-03-10 213433.png"]351298[/ATTACH] [ATTACH type="full" alt="Screenshot 2024-03-10 213440.png"]351299[/ATTACH] [ATTACH type="full" alt="Screenshot 2024-03-10 213449.png"]351300[/ATTACH] A very special book indeed! This is the CON raising book, and it's the only permanent stat-increasing item in all the games (why they didn't scatter one more or even a few in some of the higher level games is beyond me, as they would have fit nicely there, but that was their prerogative). I'm not going to do anything with it now, as successfully using it is a bit tricky and time consuming, so we'll come back to it once we're safely back in town. We search around a bit more: [ATTACH type="full" alt="Screenshot 2024-03-10 213551.png"]351301[/ATTACH] [ATTACH type="full" alt="Screenshot 2024-03-10 213603.png"]351302[/ATTACH] How exciting! 0 XP! [ATTACH type="full" alt="Screenshot 2024-03-10 213611.png"]351303[/ATTACH] I guess we'll take it. Well, the central area fully explored, it's time to go to the western stacks and see what we can find there! [ATTACH type="full" alt="Screenshot 2024-03-10 213637.png"]351304[/ATTACH] [ATTACH type="full" alt="Screenshot 2024-03-10 213655.png"]351305[/ATTACH] After a few circuits, we give up on this section (and for good reason, there's nothing to find here), and head to the fourth and final book room. Perhaps we'll find something exciting there? [ATTACH type="full" alt="Screenshot 2024-03-10 213853.png"]351306[/ATTACH] Rhetoric. Doesn't sound particularly exciting, or with high potential to find something interesting. However... [ATTACH type="full" alt="Screenshot 2024-03-10 213902.png"]351307[/ATTACH] Uh, this was not the excitement we were looking for! Approaching it doesn't improve its mood... [ATTACH type="full" alt="Screenshot 2024-03-10 213910.png"]351308[/ATTACH] [ATTACH type="full" alt="Screenshot 2024-03-10 213921.png"]351309[/ATTACH] And, oops, I forgot to get mirrors from the shop (I remembered about halfway through the Slums and just decided to push forward, even though knew this was coming up). We'll just have to brute force it - there are six of us, and just one of it. [ATTACH type="full" alt="Screenshot 2024-03-10 214101.png"]351310[/ATTACH] Whew, lucked out there. It would have been no fun dragging a stone statue back to one of the temples. [ATTACH type="full" alt="Screenshot 2024-03-10 214112.png"]351311[/ATTACH] That much XP means likely magic! [ATTACH type="full" alt="Screenshot 2024-03-10 214123.png"]351312[/ATTACH] [ATTACH type="full" alt="Screenshot 2024-03-10 214148.png"]351313[/ATTACH] Not bad. I originally give Buffy the cloak... [ATTACH type="full" alt="Screenshot 2024-03-10 214234.png"]351314[/ATTACH] [ATTACH type="full" alt="Screenshot 2024-03-10 214247.png"]351315[/ATTACH] ...but decide that Brother Baltor is the one who was getting hit a lot, so he could benefit from the lower AC, being in the front line. Baroness Bella keeps the giant strength potion, while Buffy gets the healing. As for the scroll... [ATTACH type="full" alt="Screenshot 2024-03-10 214311.png"]351316[/ATTACH] Hmm, that's very powerful for such low levels. Could the game be trying to tell us something here? We move around the Rhetoric section, but we don't even get a snarky message about how boring it is: [ATTACH type="full" alt="Screenshot 2024-03-10 214430.png"]351317[/ATTACH] There's obviously nothing to find here, so it's time to head out and hopefully get our well-earned reward. [ATTACH type="full" alt="Screenshot 2024-03-10 214614.png"]351318[/ATTACH] Surely there's nothing more to worry about as we head back to town! [ATTACH type="full" alt="Screenshot 2024-03-10 214736.png"]351319[/ATTACH] Oh-oh... (But that battle is for next time!) [/QUOTE]
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