Delay and sustain

starwed

First Post
By the RAW, you can't continue to sustain a power if you choose the delay action. Given that using a sustain action is supposed to represent a continuous effort, this doesn't sit very well with me.

Would there really be any balance problems with allowing a character to continue sustaining while they delay?
 

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The rules already support this, IMO. If you want to "delay" while sustaining a power, you have to use a Ready action instead. That's the cost of splitting your attention: you can't Delay and take a full turn, just a single standard action.
 

The rules already support this, IMO. If you want to "delay" while sustaining a power, you have to use a Ready action instead. That's the cost of splitting your attention: you can't Delay and take a full turn, just a single standard action.
RAW, readying an action isn't as flexible as delaying; you must specify the action.

I'm asking if anyone can see balance problems with simply not letting a sustainable power run out while delaying. Given that flying effects seem to mostly take a sustain action, I could see this coming up quite often.

This is something that I feel would improve the believability of the game. You don't have to agree with me on this point to judge the balance issue... :)
 

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