Defintion of Creature and Enemy


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A further nitpick is that technically a bag of rats can be an enemy--it is its being a non-threat that disqualifies it from powers.

But anyways: Exact definitions:

Creature: Any PC, NPC, or Monster. They may or may not have combat stats.

You: Your character.

Ally: Any creature that is a willing participant to your powers other than yourself.

Enemy: Any creature that is neither you, nor your ally. This can (and usually does) include neutrals or non-hostiles.
 


Incorrect. As an example: If your cleric uses a 'target all enemies' power in a room filled with hostages that are tied up, and non-combatant, and do not know nor have reason to trust the players, then that power will treat them as enemies. Hostages are now dead. Your Cleric is now sad.

The Bag-of-Rats rule does nothing towards the ally/enemy relationship, all it does is disqualify using non-threats as 'lightning rods' for the secondary effects of powers that may benefit the party. That doesn't change the rules on what an enemy is.
 

Incorrect. As an example: If your cleric uses a 'target all enemies' power in a room filled with hostages that are tied up, and non-combatant, and do not know nor have reason to trust the players, then that power will treat them as enemies. Hostages are now dead. Your Cleric is now sad.

The Bag-of-Rats rule does nothing towards the ally/enemy relationship, all it does is disqualify using non-threats as 'lightning rods' for the secondary effects of powers that may benefit the party. That doesn't change the rules on what an enemy is.
I dont think the power has the sentience to actively determine things for your players, rather it becomes a concious choice of the player who is or is not considered an ally for the purpose of area of effects.

Otherwise it would be hilarious to go:
You: "Healing Word the Dying Child!"
Ethereal Voice: "Denied! I dont know nor trust that child send me towards someone more trustworthy like Our Rogue who just received a nasty splinter!"
 

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