GMMichael
Guide of Modos
A human and a grue sit at an inn's common room (just go with it), talking about their quests.
Ergo, darkvision ruins fantasy. Dungeon-crawling, in particular.
Agree or disagree? Does everyone in your party have darkvision? Does your GM remember to enforce darkness rules (if any)?
Mystery is a big part of fantasy. What we can't see is mysterious. We can't see in the dark. Darkvision allows us to see in the dark.H: Hey Gary, did I hear that you also delved the Tomb of Barrymore? How was that for you?
G: Piece of cake. ::Belches::
H: Wha? Huh? "Piece of cake?" Did the troll surprise you?
G: Nope. I saw him coming.
H: But he saw your torchlight first, right? Oh yeah, you have darkvision.
G: Yee-up.
H: Yeah. But those tripwire traps were horrible, right?
G: Pretty obvious, if you ask me.
H: Oh. Remember that impassible gate!? Good god, I had to use my scroll of gaseous form just to get through it!
G: There's a passage that goes around.
H: Passage? What passage?
G: You probably didn't see it. It's in the dark.
H: ::Stews:: Yeah. I didn't re-light my torch after alerting the troll.
G: Yeah.
H: Yeah. Say, did you decipher the runes?
G: Um, what?
H: The runes. That were painted on the ceiling over the mummy's sarcophagus?
G: I didn't see any runes?
H: The ones about the curse? No? Huh. They were pretty obvious after I re-lit my torch.
G: Wait. What curse!?
Ergo, darkvision ruins fantasy. Dungeon-crawling, in particular.
Agree or disagree? Does everyone in your party have darkvision? Does your GM remember to enforce darkness rules (if any)?