Jd Smith1
Hero
So, I'm looking at Dark Heresy 2e for a campaign down the road; I figure my players will go for a lighter system, and you cannot beat 40k as a setting.
The thing is, money is not a factor in the game, which makes sense, because I can't imagine Eisenhorn collecting receipts and worrying about a budget, but I have always run campaigns based on the four pillars of player motivation: XP, gear, money, and petty vindictiveness.
I'm not sure how to run a long-term campaign without that fourth pillar. My players go after gold dental work in non-fantasy settings, after all.
Anyone have experience with this issue?
The thing is, money is not a factor in the game, which makes sense, because I can't imagine Eisenhorn collecting receipts and worrying about a budget, but I have always run campaigns based on the four pillars of player motivation: XP, gear, money, and petty vindictiveness.
I'm not sure how to run a long-term campaign without that fourth pillar. My players go after gold dental work in non-fantasy settings, after all.
Anyone have experience with this issue?