D&D General D&D 3E Style Guide Peeks Behind The Scenes

Alex Kammer of Gamehole fame, the convention and the wonderful museum of every TSR D&D product and game room also has a copy of the D&D 3.0 Style Guide!

Interesting parts include the 3 million active monthly players, the primary and secondary target audiences, the list of "do's and don'ts" and cursing!

The primary audience was college students ages 18-24, with a secondary audience of young people form 13-16 and adults 25+.

"Dos and Don'ts" include "do show monsters as fearsome, evil creatures. They're not misunderstood--they're EVIL!", and "don't show the game being played by children or pre-teens".


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"Do show monsters being fearsome, evil creatures. They're not misunderstood--they're EVIL!"

The fact this was the second "Do" implies this was something they were really emphasizing then, possibly due to prior internal friction over the matter.
 

It's interesting how tastes change. I used to love those books, the art, etc. And now, I find the style heavy and hard to read, cluttered, etc. Stil beautiful, but so much less compelling to use...
 





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