Hey,
As it stands I'm playing a Rogue (Lv. 5 currently) in a undead heavy campaign (Undeads all over the place, one big city is the last standing, DM says 50% undeads in the world, probaly more.)
We get the current "bonuses" against undeads:
Turn Undead at around Lv. 6 for all
SA do work against undeads.
What my original idea was for a build was a Rogue Lv.6 and at 7 begin dipping into Skullclan Hunter (For all the immunities, and Dispruptive Strike or what the name is that as far as I can read does so I can do SA on every attack.. Anyone can clarify if that is what it does?? Basicly not needing to flank or whatever).
But I thought about trying to go a build PURELY on optimising SA.
my feats are weapon finesse and martial study (to get martial stance for assassins stance + 2d6 to SA at Lv. 10)
That's an extra 2d6.
What other ways are there to improving SA or just doing loads moar DMG ?
Hope anyone got some nice builds. I'm open minded. mind that what im asking is what to dip in after 7 since I must be Lv 6 (also asking if theres any feats neccesary at Lv. 6 for whatever build you suggest) so basicly build after Lv. 6 for rogue going full SA mode
Thank you.
(Sorry if my grammar is terrible, but english is not my native language.)
As it stands I'm playing a Rogue (Lv. 5 currently) in a undead heavy campaign (Undeads all over the place, one big city is the last standing, DM says 50% undeads in the world, probaly more.)
We get the current "bonuses" against undeads:
Turn Undead at around Lv. 6 for all
SA do work against undeads.
What my original idea was for a build was a Rogue Lv.6 and at 7 begin dipping into Skullclan Hunter (For all the immunities, and Dispruptive Strike or what the name is that as far as I can read does so I can do SA on every attack.. Anyone can clarify if that is what it does?? Basicly not needing to flank or whatever).
But I thought about trying to go a build PURELY on optimising SA.
my feats are weapon finesse and martial study (to get martial stance for assassins stance + 2d6 to SA at Lv. 10)
That's an extra 2d6.
What other ways are there to improving SA or just doing loads moar DMG ?
Hope anyone got some nice builds. I'm open minded. mind that what im asking is what to dip in after 7 since I must be Lv 6 (also asking if theres any feats neccesary at Lv. 6 for whatever build you suggest) so basicly build after Lv. 6 for rogue going full SA mode

Thank you.
(Sorry if my grammar is terrible, but english is not my native language.)