Mark Chance
Boingy! Boingy!
So, here's the deal. Man-Day Adventures is closing in on the end of the Return to the Temple of Elemental Evil. Once done, I'm taking back the DM hat and running something like a Pathfinder game. I'm also wanting to playtest different rule variations, et cetera.
I like the idea of traits, but (1) I don't want to have to buy this supplement and that supplement to get a list for my players and (2) I don't really want my players to be limited by a list.
So, I'm trying to come up with some solid guidelines to let players make their own traits to personalize their PCs.
Since this is an old thread of mine that I'm bumping, my initial thoughts for a custom trait system are in the next post.
I like the idea of traits, but (1) I don't want to have to buy this supplement and that supplement to get a list for my players and (2) I don't really want my players to be limited by a list.
So, I'm trying to come up with some solid guidelines to let players make their own traits to personalize their PCs.
Since this is an old thread of mine that I'm bumping, my initial thoughts for a custom trait system are in the next post.
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