GreyVulpine
First Post
I'm interested in hearing what house rules you guys have made up for critically confirming critical hits or fumbles.
Say a character wields a weapon which has a 20/x2 crit range. That character rolls 2 natural 20s in a row for attacking. What happens?
Would you rule that it only does double damage, and leave it at that?
Would you add some sort of variant to the rule? Say increasing the damage to x3, or staggering the opponent? Do you have a specific crit deck or table to reference?
What happens on a crit fumble?
Would you apply the same rules to a minion which crits?
-GV
Say a character wields a weapon which has a 20/x2 crit range. That character rolls 2 natural 20s in a row for attacking. What happens?
Would you rule that it only does double damage, and leave it at that?
Would you add some sort of variant to the rule? Say increasing the damage to x3, or staggering the opponent? Do you have a specific crit deck or table to reference?
What happens on a crit fumble?
Would you apply the same rules to a minion which crits?
-GV