I have a player who wants to create a Stone of Good Luck (Luckstone) that would grant +2 luck bonus on saving throws, ability checks and skill checks (instead of the standard +1 bonus).
In reading over the "Adding New Abilities" section of the DMG (pg. 246), it appears that he may be able to "add" the abilities of a Luckstone to a Luckstone that he's already created (thus granting a +2 luck bonus). Would the cost of creating this item be the cost of the original Luckstone plus the cost of a new Luckstone, or would it be the cost of the original Luckstone plus double the cost of a new Luckstone (as if the item takes up a specific space on a character)??
It seems to me that adding powers to an item that does not take up a specific character space (such as a Luckstone) would be an easy way to unbalance things by adding powers traditionally tied to a ring or amulet to a non-space taking item (for example- just having the Luckstone on his person would grant the powers of the Luckstone plus the ring and amulet).
While this isn't the players intent right now (he just wants to create a Luckstone that grants higher save bonuses), I fear that allowing him to create such an item will lead to future abuses of the magic item creation system (i.e. adding ring powers to stones, etc.).
Any thoughts on how this should be handled?
In reading over the "Adding New Abilities" section of the DMG (pg. 246), it appears that he may be able to "add" the abilities of a Luckstone to a Luckstone that he's already created (thus granting a +2 luck bonus). Would the cost of creating this item be the cost of the original Luckstone plus the cost of a new Luckstone, or would it be the cost of the original Luckstone plus double the cost of a new Luckstone (as if the item takes up a specific space on a character)??
It seems to me that adding powers to an item that does not take up a specific character space (such as a Luckstone) would be an easy way to unbalance things by adding powers traditionally tied to a ring or amulet to a non-space taking item (for example- just having the Luckstone on his person would grant the powers of the Luckstone plus the ring and amulet).
While this isn't the players intent right now (he just wants to create a Luckstone that grants higher save bonuses), I fear that allowing him to create such an item will lead to future abuses of the magic item creation system (i.e. adding ring powers to stones, etc.).
Any thoughts on how this should be handled?