redboxrazor
First Post
My adventure is about to be completely derailed by the spell 'Create Water'. I am tracking heat/dehydration and other survival factors... The fact that this spell is at-will is... a wrench in my plans. I'm not sure how to handle this. I'm running the Serpent's Skull adventure path.
How have you handled this spell in your groups (has it come up?)
Also, as an at-will spell that creates 2 gallons of water per casting, couldn't a character flood an entire village by simply casting this spell all day long? That's 28,800 gallons of water every 24 hours (assuming he stayed up and casted that long).
I hope I'm not over-reacting, but I feel like this is going to take a lot of the excitement out of the adventure... I don't want to punish my players for making a good choice. I'm just not sure what to do...
How have you handled this spell in your groups (has it come up?)
Also, as an at-will spell that creates 2 gallons of water per casting, couldn't a character flood an entire village by simply casting this spell all day long? That's 28,800 gallons of water every 24 hours (assuming he stayed up and casted that long).
I hope I'm not over-reacting, but I feel like this is going to take a lot of the excitement out of the adventure... I don't want to punish my players for making a good choice. I'm just not sure what to do...