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General Tabletop Discussion
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Could you recommend - third party - long adventures (or adventure paths) for D&D or Pathfinder?
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<blockquote data-quote="Tormyr" data-source="post: 9339405" data-attributes="member: 6776887"><p>I would also give a big thumbs up for War of the Burning Sky and Zeitgeist. Both go level 3-20 (both campaigns assume accomplished professionals answer the call). Both give ample opportunity for combat and roleplay, with a bit of exploration. Both have quite a bit for the DM to track (Zeitgeist much more so than WotBS).</p><p></p><p>[URL unfurl="true"]https://wotbsadventurepath.com/[/URL]</p><p>War of the Burning Sky asks "what does war look like in an age of magical superweapons?" Its adventures are spread out all over the lands, allowing for failure in a particular mission while continuing the campaign as a whole. In the end, the success and failures dictate how difficult the final battle is. It also adds a novel way of handling battles. Rather than switching to a different system or mini game, it focuses on how the intervention of the PCs directly affects the outcome of the conflict.</p><p></p><p>[URL unfurl="true"]https://www.adventuresinzeitgeist.com/[/URL]</p><p>Zeitgeist: The Gears of Revolution is a "steam and steel" adventure path. Part traditional fantasy adventure and part steampunk, Zeitgeist brings together a deep story, engaging NPCs, and so many opportunities to integrate your PCs into the campaign.</p><p></p><p>Another campaign that I ran and enjoyed was Age of Worms. I did a loose 5e conversion of it. <a href="https://www.enworld.org/resources/age-of-worms-adventure-path.1254/" target="_blank">Age of Worms Adventure Path</a></p><p></p><p>Age of Worms is a fairly "traditional" adventure path in terms of scope and story, and it was one of the first long-form level 1-20 adventure paths from Paizo. It also has what I think is one of the best intro adventures ever. The PCs will encounter just about every creature type along their journey with a suitable set of big bad guys at the end.</p></blockquote><p></p>
[QUOTE="Tormyr, post: 9339405, member: 6776887"] I would also give a big thumbs up for War of the Burning Sky and Zeitgeist. Both go level 3-20 (both campaigns assume accomplished professionals answer the call). Both give ample opportunity for combat and roleplay, with a bit of exploration. Both have quite a bit for the DM to track (Zeitgeist much more so than WotBS). [URL unfurl="true"]https://wotbsadventurepath.com/[/URL] War of the Burning Sky asks "what does war look like in an age of magical superweapons?" Its adventures are spread out all over the lands, allowing for failure in a particular mission while continuing the campaign as a whole. In the end, the success and failures dictate how difficult the final battle is. It also adds a novel way of handling battles. Rather than switching to a different system or mini game, it focuses on how the intervention of the PCs directly affects the outcome of the conflict. [URL unfurl="true"]https://www.adventuresinzeitgeist.com/[/URL] Zeitgeist: The Gears of Revolution is a "steam and steel" adventure path. Part traditional fantasy adventure and part steampunk, Zeitgeist brings together a deep story, engaging NPCs, and so many opportunities to integrate your PCs into the campaign. Another campaign that I ran and enjoyed was Age of Worms. I did a loose 5e conversion of it. [URL="https://www.enworld.org/resources/age-of-worms-adventure-path.1254/"]Age of Worms Adventure Path[/URL] Age of Worms is a fairly "traditional" adventure path in terms of scope and story, and it was one of the first long-form level 1-20 adventure paths from Paizo. It also has what I think is one of the best intro adventures ever. The PCs will encounter just about every creature type along their journey with a suitable set of big bad guys at the end. [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
Could you recommend - third party - long adventures (or adventure paths) for D&D or Pathfinder?
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