I want to enchant a weapon with some interesting and diverse affects. How would I total something like this:
+1 (+2,000 gp)
Spell Storing (counts as +1 bonus) (+6,000 gp)
Intelligent Item – 1 lesser power - cure moderate wounds (2d8+3) on wielder 3/day (+7,500 gp)
Shield of Faith – continuous affect – (lvl 1 spell * lvl 1 caster * 2,000gp * 2[1min/lvl] = +4,000 gp)
Silence – 1/day – (lvl 2 spell * lvl 3 caster * 1,800gp * (1/5)[1/day] = +2,160 gp)
The DMG says I take a penalty for different affects, but only when on items which take up a body slot, and there isn’t a body slot listed for ‘held in hands’. At the same time, none of the weapon enchantments I can see in the book take into account the x2 penalty for not having a slot. Do I just pay the sum (21,660 gp), or am I missing something?
Thanks, guys.
+1 (+2,000 gp)
Spell Storing (counts as +1 bonus) (+6,000 gp)
Intelligent Item – 1 lesser power - cure moderate wounds (2d8+3) on wielder 3/day (+7,500 gp)
Shield of Faith – continuous affect – (lvl 1 spell * lvl 1 caster * 2,000gp * 2[1min/lvl] = +4,000 gp)
Silence – 1/day – (lvl 2 spell * lvl 3 caster * 1,800gp * (1/5)[1/day] = +2,160 gp)
The DMG says I take a penalty for different affects, but only when on items which take up a body slot, and there isn’t a body slot listed for ‘held in hands’. At the same time, none of the weapon enchantments I can see in the book take into account the x2 penalty for not having a slot. Do I just pay the sum (21,660 gp), or am I missing something?
Thanks, guys.